Hello everyone, I'm happy to announce the release of Motosu-michi Touge v1.0! As well as a short cinematic video to showcase the track!
Motosu-michi Touge is my longest track yet, measuring 5.0km! A semi-fictional track inspired by the real location in Japan situated along Route 300, connecting Fujiyoshida and Minobu in Yamanashi prefecture.
Free track layout version available here: https://drzepto.com

5.0km track length ('Free' version 2.2km)
3x track layouts (2x exclusive to 'Patreon' version)
32 Pits
2x Track camera sequences for replays
VAO Patch
Grass FX
Rain FX
Custom models
And more!
Join the Discord community and get updates on the latest content! https://discord.gg/u5k7MDrHk8


Changes since Patreon Preview Build 1:
Rearranged all 3 pit areas
Enabled lap timers
Completed both track camera sequences for replay mode
All foliage optimised and rearranged - around 5000 unnecessary trees removed
Optimised many objects - LODs included
VAO patch
Updated mesh collisions to simplified versions
New custom wall texture
Maps and outlines updated
Track preview images updated
Added new road signs and updated mirrors
Fixed UV mapping of several terrain areas and walls
Updated .ai lines - smoother NeckFX experience
Updated RainFX and GrassFX
Added Patron's graffiti design

Recommended mods:
Custom Shaders Patch (CSP) 0.1.79+ / v0.1.80 preview 346+ (Required)
Sol (Required)
Pure
Natural Mod Filter

Thank you again for all of your continued support so far!
Hope you enjoy the release of Motosu-michi Touge v1.0 and stay tuned for the next track!