CoreFX 1.0 is coming this summer! Our timecycle polishing is nearly complete, and we’re about to begin expanding CoreFX with new textures, scripts and shaders. What to expect in the V1.0 release:
Free distribution: CoreFX will remain completely free — our distribution model isn’t changing.
ReShade Legacy shaders & volumetric clouds: A legacy ReShade build of our shaders (including volumetric clouds) will go out to testers first, since the volumetric-clouds tech still needs final tweaks.
GTA 5 Enhanced port: We’ll start porting volumetric clouds — and the rest of our shaders — to GTA 5 Enhanced.
RTMenu script: This new public available tool will let you tweak hidden RT settings in GTA 5 Enhanced; expect a public preview this summer, must have for every GTA 5 Enhanced graphics mod.
Improved in-game textures: We will start improving roads, vegetation and other textures for a richer, more immersive world.
Website upgrade: We’re improving our website with a fresh design and added functionality — easier navigation, expanded documentation, and changelogs. Preview is already available.
As we get closer to launch, i'll be posting more previews for our new features.
Akshat
2025-06-01 18:57:29 +0000 UTCpresian8
2025-05-16 00:18:08 +0000 UTCyadro
2025-05-11 22:54:16 +0000 UTCPlain OlAlex
2025-05-11 21:47:12 +0000 UTC