12月1週目の投稿です。
初めに、ご支援頂き有難うございます…!
今週は前回に続き、"トリック"のモデルを使ったアニメーションのシーンを作る予定だったのですが、色々とモデルに関してのトラブルやちょっとしたミスが重なって
中々前に進むことが出来ませんでした…
ですので、今週は簡易的なショート動画のみとなってしまいます
ごめんなさい。
This is a post for the first week of December.
First of all, thank you for your support...!
This week, following on from last time, I was planning to create an animation scene using a "trick" model, but I had a series of problems and small mistakes with the model.
I couldn't move forward...
Therefore, this week there will be only simple short videos.
sorry.
Trick_3D_2023_12_02_S03_WM+SE(α)
といった感じで、今度は四つん這いの動きを試した訳ですが
現在のモデルは腰から足の骨を1本で制御している為に
腰の部分の動きのバランスが悪くなっているのと、腰やお尻から太ももにかけての
バランスが少し悪いらしく、あまり良い形に見えない…といった感じで
改良を試みたものの、あまり上手くいかず…時間を潰してしまいました
別の方法での改善手はありそうですが、習得と修正に時間がかかりそうなので
少しもやもやしますが、現行のモデルは一旦このまま保留にする事にしました。
So, this time I tried crawling on all fours.
The current model controls the bones from the waist to the legs with one bone.
The balance of movement in the lower back area is poor, and the movement from the lower back and buttocks to the thighs is becoming unbalanced.
It seems like the balance is a bit off and it doesn't look very good...
I tried to improve it, but it didn't work very well...I ended up wasting my time.
There seems to be another way to improve it, but it seems like it will take some time to learn and fix it.
I'm a little confused, but I've decided to put the current model on hold for now.
また、前回の動画の髪の暴走を抑えた+効果音を付けた動画も投稿する予定だったのですが、先述の体の調整中に偶に出てしまう肌と骨を繋げる為の設定が別の部位に飛んでしまう謎の現象と、平行で進めていた今回の動画を作る際にベッドの一部や枕等の小物を消したまま描き出してしまうミスを犯してしまい半日の作業が台無しに…
(取り合えず、肩の部分に凹みがありますが、後日再修正するという事で一旦投稿してみます)
Also, I was planning to post a video with the hair in the previous video suppressed and sound effects added, but the setting to connect the skin and bones that happened during the body adjustment mentioned earlier was changed. There was a mysterious phenomenon where the image flew to another part of the body, and when I was making this video, which was proceeding in parallel, I made the mistake of erasing parts of the bed, pillows, and other small items before drawing them, which ruined half a day's work. To...
(There is a dent in the shoulder part because I couldn't fix it, but I'll try to post it once because I'll fix it later)
Trick_3D_2023_12_02_S02_WM+SE(α)
ただ、悪い事ばかりではなく
追加で勉強していた、洋服を物理演算中に掴んだりする技術を少しだけ習得…!
But it's not all bad things
I learned a little bit of the technique of grabbing clothes while doing physics calculations, which I had been studying additionally...!
Test_Clothes_Animation_2023_12020001-0500_1
まだ細かい部分の把握は出来てはいないものの
これを使えば下着をずらすとか、たくし上げる…といった素晴らしい演出が出来そうで楽しみであります…!
Although we are not yet able to grasp the details,
I'm looking forward to using this to create amazing effects such as shifting or tucking up underwear...!
次週の更新内容は考え中で
I'm thinking about next week's update.
小物を作ってハロウィントリックの再現をするか
Do you want to make accessories and recreate Halloween tricks?
過去作の白いカーバンクルの女の子を作るか
Will you make the white carbuncle girl from the previous work?
取り合えずは先に小物作ってハロウィン版を作ってみようかな
(新しくモデリングすると今年中に動画出せなくなってしまいそうなので)
という事で、次週は小物を作ってみたり、着る物も作ってみる感じの進捗更新となると思います
衣服もちゃんと動かせる様になれば、もっと表現の幅が広がりますからね…!
今年中に1つ動画出せる様頑張ります!
If I can't find it, I'll try making accessories first and make a Halloween version.
(If I start modeling again, I might not be able to release videos this year)
So, I think next week I'll be updating my progress as I try making accessories and clothes as well.
If you can move your clothes properly, your range of expression will expand even further...!
I'll do my best to release one video this year!
Astral_D_Phantom
2023-12-25 03:52:13 +0000 UTCEnferlain
2023-12-24 21:45:14 +0000 UTCAstral_D_Phantom
2023-12-10 08:49:23 +0000 UTCEnferlain
2023-12-10 04:44:51 +0000 UTC