SakeTami
ROBOMAPS
ROBOMAPS

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Ice Asteroids

I've made this map in normal version and the version with white hexes. White hexes are clear to read but they look a bit overwhelming, while the standard version is subtle but less readable!

I know that space maps are not for everyone, so I have a proposition to make it interesting to use also as this odd and very extreme ground map! :P

My proposition here is to make it possible for ground units to cross the empty space by retaining acceleration! For example, if you decide to walk 3 hexes and end your move on a space hex instead of a steady ground, you would float in the next turn in the same direction you were floating into with a distance the same as the movement you've chosen - unless you hit the solid ground again, then you would be able to stop.

If you do not end this floating movement by stoping on something of the same level of height as you started, you will simply continue to float and be unable to change your direction, potentially ending up by going out of bounds if you hit the map edge!

It would allow to jump from "island" to "island" and have this slippery ice type of movement which could be pretty interesting to use. Just throwing ideas!

One way or another, have fun with the biome!

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