I'm finishing up Twin Waterfalls biome! This time I've dropped the usual modularity to make a different type of layout for a change! On the one hand, this map is pretty open, but it also has a lot of spots providing cover. Upper sectors are more arid than lower ones, so instead of trees there are rock formations acting in a similar way to forests. The main point of those sheets are rivers with a waterfall, I think it would be a cool idea if you were pushed one hex down when standing on top of "waterfall" hex, to give this feature some bonus flavor!
Zippo
2024-05-30 04:38:11 +0000 UTCOleksandr Sakhoshko
2024-05-29 17:41:32 +0000 UTC