And we're back in action! Thanks everyone for bearing with me whilst I got some stuff under control, but now the computer is churning away like a space heater and getting new maps rendered up!
A few house keeping things first up, along with a few other things in the last month, I've gone back over the Google Drive and have updated all of the static maps to make sure they have correct meta data for easier importing onto various VTTs and accurate printing, and have also generated PDFs for the print scale versions. I've standardised the folder structure a little more too, though I still need to go over some of the animated folders to standardise their folder structures too.
I'm still working over an update for the visual gallery of maps on my website, but have linked in the download lists below an Asset Tracker to help start giving a bit more of a searchable spreadsheet of what maps and perspectives I have currently made and which folder to find them in. Hope this helps improve some of the functionality and makes it all a bit easier to find what you're after during your games!
DOWNLOAD FILES FROM HERE:
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Through these dusty corridors footsteps seem to echo into the afterlife itself, threatening to wake the dead from where they currently lay entombed. The scraping of boots on stone makes hairs rise on the back of necks as the century old dust is lifted into the nostrils of those responsible for the trespass in this sacred tomb.
Many know of the riches buried here alongside those who possessed them in life, and yet few have thus far dared to attempt to claim them, and fewer still have been seen leaving these halls.
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Ironocy
2022-10-30 01:29:34 +0000 UTCNeil Silverman
2022-10-12 11:57:37 +0000 UTC