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New Ambience: Infiltration

Edit: Mistakenly uploaded doubles of the mixed tracks (no drips/no infiltrator) instead of ambient only no drips/no infiltrator. This has been fixed! 

Greetings Patrons,

This is a hybrid track based around a stealth/action theme. The idea is that you're an operative/adventurer who needs to get in or out of someplace in a hurry.

Musically it is underscore that ebbs and flows in regular intervals. Pulsing synth lines, growling bass, and orchestral string ostinatos and low brass keep the action moving forward even when the energy level dips.

The ambience is fairly agnostic in terms of genre/time period. It's an underground tunnel, or a castle, or an industrial facility. Something stone and reverberant with metal accents. While the music is fairly modern, nothing in the ambience is. It could be used as a dungeon crawl, or a castle escape just as easily as a military bunker or modern factory basement.

The central 'character', or 'infiltrator' is similar to the climber in the descent track. They are carrying gear, and they are crawling, scuffling, or walking through the environment. Again, I tried to make this fairly agnostic in terms of genre.

This is in sneak-peek mode currently (live on the site next week) so I've included the mixed track (ambience+music) here as well as music-only and ambience-only versions.

I've also created a couple of variations to hopefully increase its utility. There's a No-Drips version for drier, less cave-like environments. There's also a No-Infiltrator version which removes the central character. Finally, there's a No-Drip/No-Infiltrator version which removes both of these.

Thank you all, as always, for your continuing support.

Best,

Tim

https://tabletopaudio.com

New Ambience: Infiltration

Comments

So Amazing!!! Love this.. I am going to use it for when the tension is rising in my Blades in the Dark game!!!

Kalar

Great track! I know I will use this a lot for the Delta Green RPG!

Andy H.


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