SakeTami
Mr Pocket Rocket
Mr Pocket Rocket

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Dear Pocket Diary, 2

Quick mention of how happy I am with scene 14 visually. The environment is quite low res, but most of the imperfections are hidden by my generally shallow depth of field. Some stuff bugs me a little, but the price of high resolution environments is the slow churn renders. With a scene like this one (a fairly long scene) it would have been murder timewise. Now I feel like a genius! No just joking...nothing has changed since the last diary post. It's taking everything I've got not to post a preview render or two, but I think it would spoil the experience. I'm also taking my time to visually explore the scene. It will be done today...by now you know my projections are worth next to nothing. Friday will start the process on scene 15. I think at this point I have got the look of the project down. Part of it is, of course, learning as I've worked on the project. In retrospect, not the way to go.

I was going to rant against DAZ glass assets, but I realized that it's incredibly boring (I got bored while writing the rant), so I will spare you that. I'm getting excited to be done with this chapter as it has dragged on for some time now. To-do: coding, animations, and post work on final 5 scenes. Hope to take a bite out of coding and post work next couple of days.

Comments

Oh, this rant was so unfunny, you would have said: Maybe I should watch Paul Blart, Mall Cop 2 instead?

Mr PocketRocket

Nice! I could just imagine you starting off with, "Dear Pocket Diary, today I." lol You don't need to post a preview; just the progression update and your thoughts is good. Scene 15 πŸ™ŒπŸ»β€¦ You learn as you go, Pocket (which you're doing great πŸ‘πŸ»). Awww, I wanted to listen to that rant... because I myself am bored πŸ˜‚. Alright have a great one βœŒπŸ»πŸ˜‰!

Jonathan Hang


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