SakeTami
Mr Pocket Rocket
Mr Pocket Rocket

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March Madness (Little Log)

So quick update on the total for March. I got 395 renders done in the month of March and that is not counting the very productive last week of February (135 renders). It's been a good stretch for sure. A little render fatigue set in, and I think I probably could have gotten another 100 in, if I wasn't so spent. I feel good now. Scene 12 is fairly short (famous last words) and I'm hoping to be done either tonight or tomorrow before lunch. Turns out the gallery still doesn't work, so I'll have a look at that. However, I don't think that is a main focus for this release. There is some coding stuff that I would love to clear up for this release. Some of it has to do with tracking choices so it makes sense (not that it doesn't right now, but I can feel the logic breaking soon if I don't fix it now), the other thing is, as I have mentioned before, the animation coding. I'm hoping to take a bite out of the to-do list and clean some things up that has nothing to do with renders. I also feel like I should just write out what the choices do when player is offered one. Makes little sense to me when the player isn't privy to the information. If you have thought on that, let me know.

Comments

I don't think Pecker has a lot of choices that are misleading. It's pretty straight forward. But when those choices then have an affect on other choices being presented later (like: you need +3 affection for Gabrielle to see a certain choice) it becomes, I think, important to know.

Mr PocketRocket

Thanks for the March Log... it was a productive month ๐Ÿ˜! I'm 50/50 on the choice info. Like, I don't really need it and prefer to play blind, but I don't mind it also. Hope everyone continues to have an amazing and awesome week! Catch you allโ€”ON the next one โœŒ๐Ÿป๐Ÿ˜‰!

Jonathan Hang

Thank you!

Mr PocketRocket

nice work MPR :)

wibble


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