SakeTami
CakeInferno
CakeInferno

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Polishing Chloe and more environment progress!

I'm happy to report that Chloe's model is almost finalized! At the moment I'm doing the last finishing touches, which include setting up her fur to be dynamic, while also adding some saliva strands to her mouth, for uhh... reasons. :D

I rendered out Disregard's animation test once more to test how the fur behaves and everything is working as intended, which is quite the relief after having to deal with the previous fur plugin's constantly flicker. Unfortunately I had to significantly reduce the density of her fur since it completely filled the 4090's VRAM. I guess the problem is the sheer amount of hair particles here, especially with her clothes covering so little of her body. I guess cranking up the density would require the usage of actual professional workstation cards. Oh well, maybe one day!

I've taken the extra time with her fur and made sure that it actually wraps around her clothes this time. I've also made pressure maps for her clothes, so rather than having no fur under her clothes, the clothes actually push it against her body, means it still looks good in those edge cases where you can peek under her clothing!

After finalizing her fur I've taken some extra time to revise her maw since I wasn't particularly happy with it just yet. Her tongue got weirdly thinner towards her throat, which has now been fixed through some corrective blend shapes!

While her throat goes into her body a good deal deeper than Zoe's, I thought it still looked a bit flat, which is why I made a non-destructive displacement map to bring out some additional rings of muscles. Teeth and lips have also been touched up to look a bit more even and smooth!

Detail Displacement Map

Render with displacement

For the recent two days I've been working on the environment again with the main focus being the temple in the foreground in which most of the animation will take place. A lot of it has to be custom modeled, so it's taking a little bit longer. I'm still using some Kitbash stuff where ever I can to speed up the process as much as I can. My plan is to focus on the environment and hopefully finalize it until next weekend, so I can implement the last touches to Chloe and start animating with her. Disregard has also prepared some additional animations with her, so here's hoping we have a good deal of animated content with her for the final release!


Polishing Chloe and more environment progress! Polishing Chloe and more environment progress!

Comments

Looking forward to seeing some more of Chloe! As a consumer, I am hoping for more detailed throat bulges/stuck in throat/swallowing sequences! Writing this using this platform as an outlet instead of keeping it to myself, thank you for understanding!

John

Holy wow! She looks great! I really can't wait to see what you make for us. Thank you for what you do.

BobbyBG33k

Good lord thats great!

Tombs

Thats a great looking maw and throat! <3

Aeywon

The level of details...wow! The things I didn't know I wanted has been given. Really like how you choose to go for quality instead of quantity. Always exited when there is an update from cakeinfero :D

Danny

She is looking absolutely gorgeous so far, already loving the way she looks

Michael Lee Vogel

Her uvula looking really cute. Really hope her prey gets to grab it on the way down.

hidden stranger

Gorgeous lass! Good work as always

Noc

Looking fantastic. The amount of work and brainstorming required to making this is quite daunting to me. I cannot even comprehend, other than anxiety.

Ghostdragon

Love her flashing green eyes. Super cool detail!

Tarkin_Lerar

Really nice work on the throat

tai

That snap of anger was fantastic

silent observer

looking good, love the expressions

Delnory

I think she'll become my 2nd favorite animated character! But far behind Zoe, of course. :-)

LoupiL

Wonderful details with the fur and face, already looks so expressive! The mouth and throat look very nice, definitely a step up from the previous mouth internals which were already amazing! Really hoping for some good tongue and uvula interactions to happen with her ^^

Beeny

Oh those are lovely expressions!

AlphaKate951

LOVELY jackal with an equally lovely maw! I can hardly wait to see her in action! Do you plan on giving her hair? She looks good even without it, but maybe at least some bangs that're basically longer bits of fur over her forehead might help make her face look even better. ^^

Jade B

This is awesome, though I did like it better when her eyes turned black, but that's just me, your ideas have proven to be better than mine :D Excellent maw shot, and the environment is coming together nicely :) Keep up the good work

Charles J Burgess

jeez that mouth looks awesome, can't wait to see it with some saliva strands inside!

Boggle

Those are some lovely maw views <3

Startide

Hot damn, this looks fantastic.

jimrus


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