SakeTami
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Monday transparency report

Best wishes from across the pond to all Americans on Memorial Day. 🫡

Yesterday I pushed out a test copy of the full Lifepath to a few (very kind and patient) contributors who have helped me a lot with previous versions.  They gave me lots of constructive and positive feedback – thank you guys 🥰 I didn't say, but I was nervous about sharing it.

This is still not ready to be released as a public Beta to Operators.  The avatar isn’t working properly, and some scenes have placeholder text instead of content.  But we are now in the final phase – our illustrator lovely Victoria is working on avatar art and I’m replacing placeholder text and punching up specific scenes.

There is going to be a bit of a delay with artwork, because I added a ridiculous amount of art specs I added to this final structure.  As an example of what I mean, check out this still from the movie Scream:

I screen grabbed this because I knew it was important, but it took me a couple of days to figure out why.  🤔  The answer was the visual difference between the two female friends Sidney (L) and Tatum (R).  Both are using their wardrobe & style to handle their high school attractiveness in different ways: Sidney playing it down, Tatum leaning into it.  I realised I wanted both options to be playable choices in the Lifepath – you should be able to have a modest or provocative heroine, a Sidney or a Tatum, and this choice should echo down through the whole Lifepath (and inform flavour text in Bangkok).

And with that one single thought I just doubled lovely Victoria’s whole workload 😬 But she agreed to do it anyway because she loves you.

Okay I’m gonna keep working on writing and edits while V is doing cool avatar stuff.  I’m kind of tired and frazzled (my last day off was the 18th) so I’m gonna chill out for the rest of the night and get back onto it tomorrow morning.  🦀❤️‍🔥

Monday transparency report

Comments

So today it is official. It is 1 year since you published the last patch, a unfinished beta version, the last real release was even longer ago. You were never the fastest developer but at least previously you got it done in a reasonable timeframe. Im done with supporting this without getting something out of it.

Marcel Friedrich

Sounds great. And also daunting. May the texts and graphics be with you and may you and they live long and prosper. Now say that three times fast. 😆 Greetings

Iseniell


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