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Progress update

Good morning, guys! โ€™Tis the season to be spooky, and our illustrator lovely Victoria has been fixing some scary glitches plaguing the various youth avatars.

These were caused by layering problems that werenโ€™t visible in Illustrator, but only appeared in the game engine.  V was able to diagnose the cause and fix it by manually reorganising the layer structure in Illustrator.

This is the kind of problem that sounds trivially easy to fix, but in fact is a complex and time consuming pain in the ass.

The good news is the avatar (of all ages, including the interesting ones) looks tweaked and better than ever!  V has been working so hard on this and I canโ€™t wait to show it to you.

Meanwhile, Iโ€™ve been working on story and scene edits for the next episode (and planning for the following one).  I canโ€™t talk about it without spoilers, but Iโ€™m excited about the improvements I feel like Iโ€™m making.  Iโ€™ve always hated 95% of my writing (the other 5%, I'm absurdly proud of), but I really feel like even if the writing isnโ€™t as great as I wish it were, the flags and choices weโ€™re adding to these early scenes are going to pay off so much later.  ๐Ÿคž๐Ÿป๐Ÿ˜ฌ๐Ÿคž๐Ÿป

Iโ€™m adding some cool stuff in these scenes and edits, but itโ€™s nearly good to go from a writing perspective.  The code improvements weโ€™ve made (mainly character sheet & RPG stats, but also some under-the-hood โ€œrefactoringโ€ which will slightly speed future scenes up) are significant.  Iโ€™m really frustrated itโ€™s taking so long, but Iโ€™m also 100% convinced this is the best thing for the game.

Next steps

Lovely Victoria is finalising avatar tech fixes (which will need to be coded in).  Iโ€™m almost done with story edits (there are a few more things I wanna take a pass at).  Thereโ€™s some new avatar art requirements Victoria will need some time to work through (this isnโ€™t her fault, Iโ€™ve been specifying changes and new art requests while I've been editing and tinkering).

It might be the case that โ€“ for the first time ever, I think โ€“ my work on this episode is going to be finished before the art. ๐Ÿ˜ฎ (I say again, this isnโ€™t Vโ€™s fault, itโ€™s just that sheโ€™s been given a huge and complex tasking.)  If that does turn out to be the case, Iโ€™ll just start work on the next episode.

Okay, thatโ€™s it for this report.  Weโ€™ll keep pushing on and get the episode out to you as soon as everything is working.  โค๏ธโ€๐Ÿ”ฅ๐Ÿฆ€

Progress update

Comments

If she was ever possible to view in profile view, like the side view avatar on the web page banner. But that'd be too much work, sadly.

Marius Speider Sรธrum Moe

This is something we'd really like to do, but each new avatar pose creates a *ton* of art requirements โ€“ for instance, every single clothing item, tattoo, hairstyle, facial feature etc could potentially need to be redrawn in the new pose.

Crushstation

Is "kate" ever going to be in different poses? Like kneeling or bent over?

Kerrigan

Working on it every day ๐Ÿค˜๐Ÿป๐Ÿ˜“

Crushstation

Bro really i think we are all realllllllly patient with you but you havent released a new version for nearly half a year and even that was a "unfinished beta" version, so please stop making funny halloween renders and get to it....

Marcel Friedrich


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