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EARLY ACCESS: Halo 3 Analysis

Hello everyone! The time has finally come!

It's been a long time, but I've finally turned my critical eye to the conclusion of the Halo trilogy, resulting in a video where I grasp at little specks of meaning until a surprisingly melancholy conclusion about finding what meaning we can in the things that matter to us. Available now in its final version (minus the thumbnail, which is still in progress) for patrons!

I hope you all enjoy the video and find it worth the wait! It'll go public on Monday, September 27th; please refrain from sharing it until then, then SHARE IT ALL OVER once it goes public. 

EARLY ACCESS: Halo 3 Analysis

Comments

Hi, just re-subbed as a Patron now that Halo is finished, I have a few thoughts. First, thanks for making it! I think it's too easy to mistake easter eggs, fan theories or references as meaning in games, and I really appreciate you digging a bit deeper to properly explore and critique themes and messages. Secondly, I feel that the lack of substance in Halo 3 retroactively shines a negative light on the Master Chief campaign of Halo 2. I really appreciated the personal resonance the Arbiter's story had for you in Halo 2, it was certainly a perspective I never considered before. I also understand that in contrast to this, the Master Chief segments are a bit dull. However, I think it's potentially more insidious than just "boring". Part of Halo 2's story was: a morally virtuous American soldier joins his buddies in trying to take down a conservative theocracy with apocalyptic elements, often in a desert setting. The game was released in 2004, at a time where America was leading the western world in two wars in the Middle East with similar justification. I understand that there may be some coincidences there, but it struck me as almost propaganda - the motives and characters were so similar, and the wars were obviously quite controversial. If anything, Halo 3 leant more into this theme, though admittedly with less desert imagery. By nerfing the Arbiter's story, Master Chief's strategy of "shoot the religious enemies until the problem is solved" is the one that works. A more nuanced message would have been possible with more Arbiter plot, but as it stands it just ended up solidifying my feeling that it's a mindless fun shooter with a wrapping of unintentional propaganda. Again, thanks for the series and all your videos generally, I'm a big fan. This is not meant as a critique of your video but rather as something that can add to the discussion :)

I think you articulated your thoughts wonderfully and I find that they echo my own for this particular installment. Halo 3 is a game that I have grown to accept for what it is over the years. I wish it was a deserving sequel to Halo 2, I think that would have made the trilogy transcendant but instead it leaves on a note of 'fine'. Bungie took some massive narrative and thematic swings in 2 and I think they executed on them beautifully, however the general tone of response at the time was much more muted, both critically and from the audience. I was both disappointed and unsurprised that they ultimately backpedalled into something more anaemic that remained superficially engaging. It is a pattern we've seen repeated again and again; the Mass Effect trilogy also springs to mind. A first installment that lays the background in bold colours and vivid imagery, a sequel that fills in the fine detail with nuance and theme, that adds depth to the world and narrative. Then a trilogy capstone that goes right back to the broad brushstrokes of the first covering up much of the fine detail work, you can spot it sometimes, if you squint or in the spaces the brush didn't quite get to, but it kneecaps the work. Results in something lesser than it could have been. A shame. I do love ODST though and, as someone that read the novels from the very beginning, my relationship to Reach and what it says about Bungie's handling of the franchise is ... complicated. Once again, great video. I think you managed to mine just about everything that could be mined from Halo 3 and that you managed to find a positive message in the search for that meaning speaks a lot for you as a critic.

Tom Painter


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