Sooo here we go! Here is the building structure for The Roost, in Blender. I'm going to be liberating the items here, and making new, smaller image files for the textures for them (they are on huge images that include textures for many items at once). The bulk of the objects are around and behind the serving counter, and then a little section where the Amiibo phone is with the bookshelf and flyers. The rest is just little things here and there like the guest tables/chairs, wall art, etc. I get so excited about the location sets, I love seeing them come together piece by piece. Like always, you can check back here for progress images & notes! There are already a few things that I've made from this, available in the Coffee Stuff set (walls, siphons, flame, go ahead and peruse if you want, there's a lot of useful coffee shop things there!).
Update (Wed. afternoon):
The first item made is the little mini fridge, complete with objects inside. I added some slots on top, one for small, medium, and large objects. I want to also liberate the items from the inside as their own decor and make an empty version of the fridge with slots inside.
Update (continued):
Added a second version of the fridge with the contents emptied and slots added, so anything can be added to the shelves inside. I'm going to have to go to bed early tonight, I've been going since 6 AM today and still need to cook dinner, clean up, and take a little bit of time to wind down my brain. So I might be pausing until tomorrow morning π I'm looking forward to a full day of working on this set if possible.
Update (Thursday morning):
I woke up at 5 am today, so I got right to liberating all of the fridge clutter, and added extra swatches. New image textures for all items, upscaled and improved, & custom bump and specular maps for all items as well. I particularly love the glasses tray π The milk carton looks a little too big so I'm going to make that item a bit smaller. (*Note that the gifs of the swatches in Sims4Studio don't show the bump or specular maps, so they don't look exactly like the in-game picture (no shine or shadowy details).
Update (Thursday 5pm-ish):
Here is the bar table, it is made with a base game bar. I started the little build also to display everything properly. The walls (both), and the potted tree are from the Coffee Stuff set. The silver teapot is from Big Food Set 2, and the red coffee grinder on top of the mini-fridge is from the Harvest Set. I'm making The Roost's bar stool seats next.
Update (Thursday early evening):
Added the bar seat, and it was working fine, the next time I loaded the game my sim won't sit at the bar in the seat, only if it's placed somewhere else. So I will be figuring out what in the world is causing that, it makes no sense. For now I am moving on to other items and will fix that a bit later because I'm so annoyed with it π lol π€¦ββοΈ
Update (Thursday night):
Added the shelf unit that goes next to the mini-fridge. It has tons of slots! The shelf unit seems a bit tall, this might be another item that I will edit the size of, slightly. I want to include the big block of ceiling above the serving/bar table area, so I will adjust this while working on that part of our project, it's all a bit like putting together a crazy puzzle. The siphons & flame are again from the Coffee Stuff set, but I do want to add another version of this item for this set. The little kitchen scale was included in Country Set 2, and the cuckoo clock is from the Antique Set.
Update (late Thursday night):
Here are some more items! The wall photo frames, the wall lamp (same note as always for my lamp objects, they look best in-game with the brightness turned down due to the vertex paintbrush issue I am having in Blender), the floor mats, and the little card in the card holder on the bar. This is my last update for tonight, its almost midnight for me (CET timezone) and I need to go to sleep, but I will be back working on our set with my morning coffee π
Update (Friday early afternoon):
Moving on with our project, here we have the shelf that goes inside the closet, I again added a ton of slots. The gyroids pictured are from the set of gyroids I made last fall, you can get them here! I will make sure I have the correct ones included in this set's build.
Update (early Friday evening):
Added the box items (single box and stacked boxes of 2), and the clutter that goes next to the cash register; a change tray, and another little card on a holder.
Update (Friday early evening):
Added the little cooking stove that goes inside the closet, it operates as a grill. Here we have my sim making camper's stew, so that she can toot her way home. I also added the bulk sets of coffee bags, an object with 6 bags and an object with 4 bags.
Update (Friday night):
Added the vintage coffee grinder, and the 2 mugs on a cloth.
Update (Saturday late morning):
I started again on these early today, here is the progress of the behind-the-bar shelf. I am going to try to get as much of this clutter done today as I can (the glass jars, the closet gyroids, etc. and hopefully get to move on to some of the wall art before I run out of time and energy for the day π As for right now I must tend to some things IRL, but check back later today for more updates!
Update (Sunday evening):
I got the jars all separated and organized, here is a pic of the first one. They all have different meshes due to varying amounts of the inner contents so there will be 1 package file per jar. I've made new images, bump maps, and specular maps for all and improved the image textures. I will continue making these until I go to bed, but there may not be a new preview pic until tomorrow after I am able to take my computer apart and clean out the dust. It's been awhile since I've done this and my CPU and motherboard temps are going way, way too high when I'm running my game. I am worried that it is going to break my computer. It's not something that takes very long to do, I just need to do it in the daytime because I need to use the vacuum.
Update (late Sunday night):
Okay, so one more preview pic. I greatly improved the look of the glass on the jar object. I'm much happier with how it looks now. Old preview pic is left up for comparison.
Update (Sunday noon-ish):
This morning I finished all of the glass jars for the shelf behind the bar. I couldn't help myself and started up my game so I could see them, and I got a preview image. But now I need to take a little time to clean the dust out of my computer. My CPU and motherboard were reading 66 degrees and higher while running my game lately. It's not good. Cleaning it will help, it always does, it's just been awhile since I've done that. It won't take me long π Then I can get back to working on things without worrying, since it's a pretty concerning issue to go unaddressed. See you a bit later!
Update (late Sunday night):
Added a bunch more things: Siphons, and the other components that are sitting on the shelf counter and bar counter. I made the one containing coffee 2 versions: steam and no steam. Added the dish clutter for underneath the bar. The flame for the siphons is from the Coffee Stuff set, linked above.
Update (Tuesday early morning):
Yesterday I had a lot of household things to take care of (cooking, cleaning, laundry, and some sorting of all kinds of stuff, we have severely unneeded renovations happening in our apartment building soon that we cannot opt out of, it's pretty annoying. I hate having strangers in my home.) So, the only thing I was able to get done yesterday here was isolate the remaining objects that are part of the building structure, to make it faster when I make these (ceiling chunk above the bar area not pictured, I already made that its own file, as well as the Amiibo telephone). Some things are in pieces (like the eating tables) and things have to be put together like a puzzle with the image files and bump maps. It's just one more task involved with doing these "location" sets that I've gotten out of the way for the remainder of the project. Also the floor in the preview pics is from the Paradise Planning set and is just a stand-in for now, I also plan to make the wooden floor and red carpeting that go with this location. I hope everyone has had a nice start to their week! π Our set here contains 40 items, so far.
Update (Tuesday around dinnertime):
All of the closet gyroids have been made, I wanted to make sure they were proportioned correctly for this build set, so they are different sizes than the ones in the gyroid set from last fall. I tried making the ceiling piece that goes over the bar and I am having an issue (image above) not only is the mesh for this piece broken, I also have no idea what it thinks it is doing in Blender. It also needs to be remapped, and I kind of have no clue which image/part of which image it uses, so this item will be a little bit of a project, which I will save for the end when I also fix the bar stool.
Update (late Tuesday night):
Added the wall paintings, the Amiibo table, and the Amiibo phone. The phone has some extra swatches added by me. Here's also a little zoomed out preview of how things look so far.
Update (very late Tuesday night/early Wed. morning):
Finished up the Amiibo area, added a "faux" window, it doesn't show to the outside, it has various images for the white-ish background, a daytime one, a nighttime one, and the aurora because the aurora IRL is very active as of late so it's been on my mind βΊοΈ The wall flyers, table flyers, and book decors have been made, and the books have an extra pastel swatch each.
Update (very late Tuesday night/early Wed. morning):
Added the wooden wall piece with the poles on it, it can just be lined up with the wall. It took some tweaking to get the size correct, but it looks nice now. It is 2:30 AM for me (CET) so I will be pausing for tonight so I can get some sleep. I hope everyone likes how this set is coming along, I think it's turning out really cute!
Update (continued middle of the night):
So I ended up adding one more item before bed, the little cafe sign that goes outside of the cafe. The image area lights up in the dark.
Update (early Wednesday evening):
I've been working on these items for the last few hours, first we have the bar stool working, yay! The dining table and seats, and the ceiling piece that goes above the bar. This entire thing was mesh broken/looked awful. I remapped the entire thing. It can easily be moved into place in build/buy mode. I think the bottom might need to be moved just a bit higher, it takes a lot of tweaking to make these things work in TS4 and look right. The carpet pictured is a stand-in until I work on the floors. One last note for tonight, I plan on finishing this set tomorrow and hopefully getting it posted as well.
Update (Thursday morning):
I made the carpet and wood floors while having my morning coffee. Now I'm working on the bar lamps.
Update (continued):
Here is where I'm at with the hanging lamps. They position like a regular ceiling lamp, at the ceiling, but are long enough to hang down past the ceiling piece that goes above the bar. I will make a shorter version of the lamp for people who don't want to use the ceiling piece (though it is a low poly item!) I am also about to make the custom bump and specular maps for the lamp. There are just a few more little things I need to make and this set should be finished. 62 files made, so far!
Update (late afternoon):
Finished the hanging lamps. Made another set of clutter. I am really hoping I can get the rest of the items finished by today, but if I don't get to post the set tonight, it will be posted tomorrow (Friday). I still have some clutter items to make, some double-checking to do, and I need to remake the shelf behind the bar (it will be fairly simple, I need to use a different item as the base because it disappears when zoomed in, even though it has all LODs and isn't high poly. I'm not sure what's causing it, but it would be an annoying issue so I am going to fix that.)
Update (Thursday evening):
Added the little wall speaker, it is a functional music player. It can be placed by raising the object with the the keyboard. Added a bunch more liberated clutter items, and 2 versions of the milk pitcher. The large version has extra swatches added by me, also for chocolate milk and strawberry milk. The small pitcher is liberated from that set of dishes and is just for adding to customers' coffee. In my little build here I put some of the "windows" on that big blank wall (and dressed my little sim more appropriately for Autumn π π π° π I'm pretty certain now with the rest of the work that I need to do with this set that I will be posting it tomorrow, I won't be able to get it done in time to post it tonight due to all of the images for the post that need to be taken & prepared. I hope everyone is having a cozy day/evening! πππ
Update (late Thursday night):
I loaded in to my lot to my sim doing this π Here are more clutter items, and I added the potted flowers that are outside of the cafe's entrance inside the museum. I just thought they are so pretty so I included it with this set. I also added more colors for the flowers. I'm going to have to pause for tonight as my wrist is hurting quite badly from using the mouse for so many hours. I have a short to-do list for the rest of the set tomorrow, and then I can get the images for the post!
Update (Friday afternoon):
Added more coffee decors, 2 versions of the cafe mug (one with saucer and one without) and both of these have a version with steam, and a version without steam. I added lots of recolors for the contents of the mug. I also remade the shelf that goes behind the bar, it now does not disappear when zoomed in. Now I am working on getting images for the post!