SakeTami
simdertalia
simdertalia

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WIP

I've gotten together a cute bunch of items that could go in a coffee shop, and here is the first item made in game: the stove top espresso maker. (image textures not yet improved)

While I'm making this set, here are some more coffee related items that I've already made in case anyone missed them:
-Empty mugs stacked and single (Unglazed Dishes Set)
-Coffee in coffee cups on saucers, steam & non-steam versions (Big Food Set 2)
-Coffee Grinder (Harvest Set)
-Coffee Bags (Christmas Set)
-Mugs of Coffee (Lunch Break Set)

Update (Wednesday late morning):
All of the image textures have been improved, besides the folding sign. I am going to have to do some more detailed work on what is written with chalk, it looks pretty messy and I think I can make it look nicer. The small antique coffee mill has been made, and I've added extra swatches. The folding sign has also been made, I have been messing with the images a bit. I also was messing with the large espresso maker, I want it to be functional (Get Together espresso maker as base) and it also needs some things fixed as you can see above, the mapping is off.
Update (Wednesday afternoon):
Still messing with the Espresso Maker. It *looks* nice now, but the functionality is giving me issues. The way I did this item was by using a TS4 base game item that has enough cut numbers for the item's multiple mesh groups and images. I then added the espresso machine tuning and slot information. The issue I ran into is that the "_bind_dialSteamCoffee" slot (for the sim to do one of the animations) is not part of the base item, so it stops mid-use with the sim and she waves her hand. I am trying to figure out how to either add the needed extra vertex group to the mesh without having the error (image above) or I need to try to figure out how to add a cut number and another mesh group with TSRW so that I can remake it with the Get Together espresso maker. It has some glass on it so it needs at least 2 mesh groups, to allow for the different shader type. I think it is best that I put this item aside for last so I can make some other items & get more WIP pics up for everyone of the other items for the set.
Update (continued):
Added 2 siphons, and separated the flame part so it can be placed freely.
Update (continued):
Added a second sign, the picture area glows at night/in the dark. 2 swatches for stand, and all swatches for picture.
Update (continued):
Added a cup & saucer, and 4 versions of the to go cup, with & without lid, both with and without steam.

Update (Thursday morning):
I've been working on this ceiling TV for awhile now, I am having an issue with the screen piece distorting the image (pic above), and I've remapped it a bunch of times, deleted the mash and replaced it with a new one, remade it in pieces, it's still doing the same thing. I'm not sure why a bunch of the items for this one set misbehaving, but I will keep working on it. If I am still having problems after another hour of trying things, I'll set the tvs aside for last like the espresso machine and move on to other items.
Update (continued):
I finally got the decor TV working. Just adding the swatches for the screen.
Update (continued):
Added the double screen TV (the TVs are decor that have 8 swatches each for the screen picture).
Update (continued):
Added another mug, steam & no steam versions, and toast on a plate, an item put together by me. All the toast swatches included.
Update (continued):
Added plant, with 2 extra swatches of light and dark brown in addition to the original turquoise swatch.
Update (continued):
Added another item that I put together, a donut on a plate. 5 original donut swatches, and some extras added by me.

Update (Friday afternoon):
Looking over everything so far as I'm about to pick back up where I left off yesterday, I think I am going to switch the type of plate that the donuts are on to something prettier than the one it currently has. I think the plate pictured above looks great with the toast, but the donuts would look cuter on at least a white plate. I also have many more items to add ☺️💗
Update (continued):
Changed the plate for the donuts.
Update (continued):
Added the iron wood table as a display table.
Update (continued):
Added the bistro table, and liberated the coffee mug from it, and the menu. All original swatches and the clutter items have extra swatches added by me. The mug has steam & non steam versions.
Update (continued):
Added a industrial type tank. I thought this could be useful for lots of things. Is it full of coffee? Beer in a brewery? Just a tank in a factory? Either way it looks neat ☺️
Update (continued):
Added 2 walls from Brewster's cafe, and the long planter box (liberated from the building structure). Now that I am getting into items from The Roost building structure, I will add a few more things and split this set into 2 parts, since there are a lot of items! I want to be able to (hopefully) post this set tomorrow, depending on how fast I can make like 5 more things. 25 items so far!

Update (Saturday evening): I am unfortunately unable to pick back up until tomorrow due to IRL things, the first part of this set (all items above) will be posted asap, I will try to get a few more things made but I don't want everyone to have to wait too long so it might be the 25 items that are done.

Update (Sunday evening):
I am just getting the pics for the final post. The espresso machine that was giving many issues in the notes from Wednesday has been made into a decor item, for now. I will need to figure out some things in order to make it functional.

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Comments

Cafes are so fun and cozy!

SimderTalia

Me too! ☺️💗

SimderTalia

Oooooh yes. I might need to remake the Cafe, Leblanc, from Persona 5

PlantGothKira

cool! I love those items in Cafe!

KUANA LEE


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