SakeTami
simdertalia
simdertalia

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WIP

Here is the first item for the bath set, a little bidet. It functions as a chair object so that sims can sit on it (or if your sim is quirky, they can put them around the dining table 😅) I tried to clone the item to an in-game loo, but Sims 4 Studio is not having it. It throws up errors if I try to import a mesh to the functional toilet object. (no uneeded transform bones, etc) As always, issues like this that arise bother me in a way that motivates me to figure it out, so hopefully I can eventually clone it to a toilet as well.

Update: Added the aromatherapy diffuser in a bunch of swatches, some extra by me 🌺
Update (continued): I'm so very excited, because I've just completed my first ever mirror object, and it works! (image above) I'm hoping I can use what I learned about the in game mirrors to add a working mirror to the mermaid vanity table from the last set! (note: image textures have not yet been upscaled)
Update (very early Friday morning): We now have a wall towel rack (has slots), sink, 2 folded towel decor (they are the same except one has a slot, so that the towels can be stacked, and another of this item can be placed next to it without automagically snapping onto the other one. The little "stool" that I have made into a surface with slots since the game doesn't really have animations, a child using a stool to get into the bath tub, for instance. So it is a table-type item. I've never done anything with bath tub meshes before, I've learned that it has it's own separate mesh that only shows up in Blender, to direct where the water should go. So I've had to edit this mesh to fit the shape of this tub. It's still not perfect but I'm still messing with it, it's getting there! ☺️
Update (later Friday morning): I got the tub working properly, and added an item from the zodiac collection in ACNH: the Aquarius vessel, and it is filled with water. I also added a magazine rack, and a the Flower Shower item.
Update (continued): Added a leaf table, succulent plant pot, and makeup bag. The succulent pot looks a little large so I am going to size it down a little.

Update (early Saturday morning): Added the rattan wardrobe closet, a sleep mask, shampoo bottle, plunger, toilet brush, and toilet paper on a stick holder. The last 3 items were part of a cluster, so I liberated them to be individual items.
Update (Saturday evening): Added an aroma candle holder that fits with the small tealight candle from the second set on this page. I am going to try to make the holder a little smaller while still fitting the tealight.
Update (continued): The Aquarius water vessel now has animated steam! Since the bath tub doesn't have a faucet, I wanted to make it make sense. gif above. & the size has been adjusted on the candle holder.
Update (continued): Added the humidifier, 2 versions. One that steams & one that doesn't.
Update (continued): Added pottery pitcher, bubble tea deco, rattan seat, palm plant, shower cap deco, and a sauna heater that also emits steam animations (still getting some of the pics) The items that have the steam animation will need Cats & Dogs to work, as the effect is from that one.
Update (continued): Added toilet paper stack and single, and added more images. 33 files so far!
Update (continued): Added a stairs-shaped dresser & a wooden screen shelf. Both have lots & lots of slots!
Update (Sunday morning): Added a pic of the flower shower. And more items: a urinal decor, a planter with ivy, and a table mirror (I added some algae/moss to the swatch pictured). I also made a glass jar of soaps, but the glass is turning out invisible in game for some reason, so I need to fix that.

Update: (Sunday night): I am about to start my 5th remake of this soaps jar, trying different things, I cannot figure out why the glass keeps coming up invisible in game. I might have to put the soaps in a different jar, but I want to try one more time with this one because it has a cute glass lid (pic in Sims 4 Studio added above, where it looks normal).
Update (continued): I remade it with a different jar. I have no idea what is going on with the file, but the mesh for the glass is invisible in game no matter what I do with it. I put the problem files in their own folder and will probably revisit that jar item at some point.
Update (continued): I'm just working on getting in game/swatch pics, and fixing anything that needs fixing. Hopefully I can post this set later today ☺️

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