SakeTami
Aethon Interactive
Aethon Interactive

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Gameplay Concepts

One of the most important steps when creating a new game project is finding a core gameplay loop that easily allows scalability to serve as a platform for the rest of the game to build upon. One that is not only simple, but fun, and easily expanded. This is an important goal that will be explored heavily with Concept "Vladimir". We'd like to share with you a concept that was drawn up while exploring such a gameplay loop. While this isn't a final representation of something that will appear in Concept "Vladimir", it does show what we're thinking about in terms of an interesting and fun core mechanic.

We have this thanks to PixelPuffin and his amazing art. More to come from him!

Gameplay Concepts

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