SakeTami
Omega4D2
Omega4D2

patreon


Changes To Tiers

Today I'm changing some of the patreon tier benefits around and reorganizing what's what and how each tier works. For the vast majority of you guys nothing will change Mod Tester will still be getting access to gameplay edits, and the mod list as usual. The only thing that is changing is the Armorer Tier will no longer offer armor ports per month but will rather be host to my future armor mods.

I have chosen to make this change for one solid reason, armor models and textures are expensive, so to combat the high cost of the armor mods I will be locking access to the WIP builds of the armor behind the Armorer Tier until they are complete + 30-day exclusivity then as per usual any armor mods will get a full nexus release for everyone.

That all being said since I was already teasing the 'Off-Duty Responder' outfit on Discord anyone subbing to Mod Tester Tier and above will have access to the mod's WIP build, which should be in the MEGA archive as I am writing this. But any other planned armor mods (Sargent Cash and Frømandskorpset) will further be behind the Armorer Tier.

If you are subbed to the Armorer Tier already and would like to get an armor port made (NOT MASHUP) I will give you 12 months to send me a model you want in game (must be Low Poly, PBR, UV-Mapped) to port to Fallout 4. After that, your benefits will be null and voided.

I hope you all can understand why I am making this change and choose to keep supporting me and Guy In Chechnya.

Changes To Tiers Changes To Tiers

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