https://docs.google.com/spreadsheets/d/18RcwfHjAwFqZ5n23RdXI9S5iE9yYjsQ2jLuu0Y763r4/edit?usp=sharing
What is the Wasteland Weaponry Project?
This mod aims to balance dozens of weapon mods and add them to the games level list based on faction ties
Make sure you link your discord and patreon accounts to gain access to all the channels reguarding WWP
WWP Index [List of all weapon mods needed] https://discord.com/channels/564175341774569492/930592780194037791
WWP instructions [Instructions on how to install WWP] https://discord.com/channels/564175341774569492/941079965884092436
WWP Change log [WWP Change log] https://discord.com/channels/564175341774569492/987222368814522399
Change log Version 0.16
- Added TR support to the Honey Badger and STM-9
- fixed various errors and bugs
- Added, patched, tweaked, and balanced M3 Super 90
- Added M3 Super 90 to MM, BOS, DCG Shotgun LL
- Added, patched, tweaked, and balanced MP-18
- Added MP-18 to Raiders DMR, Sniper, and Heavy Weapon LL
- Added, patched, tweaked, and balanced OP-SKS
- Swapped SKS with OP-SKS in Minutemen, Gunner, Rail Road
- Added, patched, tweaked, and balanced Tull Glock
- Added, patched, tweaked, and balanced EFT Beretta M9A3
- Swapped/removed Glock 17/18c from The Glock Pack and replaced them with Tull Glock
- Swapped Glock 17/18c with Tull Glock 17/18c LL in Raider, GNR, DCG, BOS, RR, and MM Pistol LL
- Patched Beretta M9A3/ Tull Glock to use CC Suppressor Patch
Patreon Post:https://www.patreon.com/posts/68970364