Near future plans: Leviathan 2.0
Added 2022-08-03 22:37:15 +0000 UTCNow that the magic series "Goetia" is pretty much done, and as was decided in the Crossroads poll earlier this year, I'm excited to announce that my next project is going to revolve around the second most voted series "Leviathan", where I'll be remaking some of the older animations and experimenting with some new tools (for paired animations) and frameworks (ADXP | MCO, Precision, Payload Interpreter...), some of the things I'll be working on in the near future are as follows:
- Two-Handed Killmoves and sneak finishers, hopefully the tools we have right now will make this possible.
- Complete remake of the female and male idles, walks, runs and sprints.
- Two-Handed Low stance.
- Greatsword oriented normal and power attacks based on the vanilla behavior.
- Greatsword MCO Moveset.
- Two-Handed sneak (I believe this is the only remaining sneak set left).
- Other possible projects (Animated Armoury - weapon specific animations depending on patrons' votes, more armor type dependent animations...).
Comments
you re not alone my friend i cant wait to see them... maybe a sneak peak? xD
gurukof
2022-08-25 04:41:29 +0000 UTCI see that now, definitely excited for it. I'm sure Leviathan 2.0 will be great as well.
ArthAnsgar
2022-08-09 16:19:34 +0000 UTCCheers Mura! Hopefully, things will keep getting better as time goes on and as I keep learning more and more about animating, the techniques I used in Leviathan 1.0 are definitely much more simplistic compared to Goetia that it has become a bit hard to look at the old work-files lol, but yeah, I'll be looking into Precision in detail and make sure to update the old Leviathan attacks accordingly.
Verolevi
2022-08-08 19:50:52 +0000 UTCVery excited for Leviathan 2.0! That was your first "full set" animation I think, but you've gotten SO MUCH better since. Seeing the difference in quality between Vanargand\Goetia and Leviathan, it makes it obvious how much skills you've gotten. That's not to discredit Leviathan 1.0, since it's still my go-to for two-handed NPC animations. Slight note on Precision + Leviathan 1.0: The forward power attack's original hitbox doesn't match the swing itself (it happens near the end of the swing). With Precision, it matches it properly. The issue however is that it makes the hitbox much faster than intended, to the point that Quick Reflexes doesn't work against it (you will get hit before Quick Reflexes trigger). Hopefully Leviathan 2.0 will take those animation timing into consideration for users of Precision (I haven't encountered this issue at all with Vanargand).
Mura Casardis
2022-08-08 16:59:02 +0000 UTCit work with animations too no need for patches
2022-08-07 18:56:50 +0000 UTCYeah that's planned for Vanargand 2.0 as can be seen on the Crossroads poll.
Verolevi
2022-08-07 14:47:06 +0000 UTCI'm probably in the minority, but I'd love to see an unarmed animation set. Those animations don't get nearly enough attention, IMO.
ArthAnsgar
2022-08-06 23:15:11 +0000 UTCIt does work out of the box with most animation mods though.
Tay'Yeer
2022-08-05 17:58:55 +0000 UTCyeah i'm afraid that while precision is amazing it's gonna have to wait until someone makes a patch for it because i am NOT gonna switch back to vanilla's awful animations lmao
KKopstoot
2022-08-05 09:52:55 +0000 UTCSo hyped
Austio
2022-08-04 18:54:37 +0000 UTCAh no problem! I guess I know what I will keep myself busy with then :)
Tay'Yeer
2022-08-04 18:21:31 +0000 UTCNo plans to replace 1st person animations at the moment, sadly I don't find them as enjoyable to work on as 3rd person.
Verolevi
2022-08-04 18:12:33 +0000 UTCThis is all fantastic, can't wait to potentially use your Mods with 'Precision' too!
2022-08-04 00:29:30 +0000 UTCCan't wait! This will be perfect for the 2-handed sword build I'm planning for my next char
2022-08-04 00:00:32 +0000 UTCI love Leviathan series, can't wait for 2.0! Though, any chance you will be doing Leviathan 1st person animations too? Mike from Skyrim Guild soon going to update his Blender rig - https://www.skyrim-guild.com/mike-rig-v116 that should add first person animation support to it.
Tay'Yeer
2022-08-03 23:38:49 +0000 UTCI’ve been looking forward to this 🥳
Wash__
2022-08-03 23:13:33 +0000 UTCSounds incredible, love your work!
PC23
2022-08-03 23:05:34 +0000 UTC