Finished working on the left hand casting animations, in addition to movement while spells are equipped or are being cast, this will now replace all left handed spell casting animations:
- Concentration.
- Aimed/missile.
- Self-Concentration.
- Cast On Self.
- Ward.
- Bound Bow.
- Telekinesis.
Next up, I'll be working on their right handed counterpart, for the time being, this uses DAR to prevent incorrect blending between the custom movement animations and vanilla's right hand casting animations by only playing the custom casting animations when no spell is equipped on the right hand, this will change as soon as I finish working on the right hand animations.
Let me know what you think!
Edit: Combined with Vanargand https://youtu.be/d8Mw846eyj8