hey lads! now we're gamin, more mechanics this time
- fixed some stamina bug
- inmate and bunnygirl now doesnt chase at all, for future development of enemy types
- dummy-chan will now instantly face to the source of damage direction, and will have increased detection time
- added new gag, prison gag
- dummy-chan will no longer be able to be damaged if fully tied/knocked down
Voices shoutout to
- Voice 1 shoutout to @QuetzalVA, https://twitter.com/QuetzalYVerde
- Voice 2 shoutout to @Aife_thedarkelf, https://twitter.com/Aife_thedarkelf
- Voice 3 shoutout to @Tsuma-ASMR, https://twitter.com/tsumaasmr
Check the controls at ingame Settings -> Controls, key "E" to interact with Table and mirror
*important controls when bound*
- Sprint + left/right to roll facing different angle while laying down/hogtied
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
password is in the comments
that's it for today lads
*NOTE, this is just to test the features and stuff, more will be added*
Link to video preview in Deviantart
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-21-1016311854
and Twitter
https://twitter.com/ryuu01_boundpj
have a nice and tidy day lads, cheers =D
Bucheng Yao
2024-02-15 00:26:35 +0000 UTCBingoMan
2024-02-12 18:21:18 +0000 UTCPaul Everett
2024-02-08 21:06:09 +0000 UTCPaul Everett
2024-02-08 08:34:01 +0000 UTCPaul Everett
2024-02-07 14:16:08 +0000 UTCHenry Hunter
2024-02-01 13:50:39 +0000 UTCmakise genjieh
2024-02-01 09:35:31 +0000 UTCRemydy
2024-02-01 00:33:39 +0000 UTCUriahjs 01
2024-02-01 00:06:43 +0000 UTC