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Unholy Arts v0.4.8 Pre-Release Fair of Bondage Changelog

Hello, Candidates! Bad news and good news. The bad news is that I seriously misestimated the load of work that I'd have to put into this update! Otherwise I would have split it into two. The good news is that we finally have some new adult content in this update!

v0.4.8 brings new sprites for the scissoring animation, and 3 map story events, two for character development, and the lengthiest one dedicated to the opening of Nimeresh's bondage fair (any guesses as to where the adult content will be?). This third event will have three routes, and while only one is finished as of today, I'm quite happy about how it is turning out. Go visit the fair on the afternoon after the first day of the tournament!

I've added a hidden permission to save on the first passage of the bondage fair's event, which will allow you to replay it with different actions but the game will crash if you load it and return to the map. You can use this to explore the many different routes.

As usual, the most spoilery info will be at the bottom of the changelog, for those who want to try the new content blind.

While I've unlocked access to 0.4.7 Supporter to the lower tier, as patrons have already waited a lot since the last update, the 0.4.7 Free version will only go public with the full release of 0.4.8. Thanks a lot for your patience.

Changelog

Animations and Sprites
- Added sprites for bondage and Claw to the Scissor animation, and reworked plenty of already existing sprites to solve introduced inconsistencies.
- Added code logic to select specific alternative sprites when the shown character has a chastity cage in appropriate animations.

Misc Changes
- Deny Orgasm (sex scene action): the limit to properly deny a character's orgasm has been changed from less than 12% of their maximum's lust to either less than 15% of their maximum lust or less than 20 current lust, making it easier to do it successfully.
- Added functionality for specific characters to have a custom dialogues list in scenes if required by script, rather than affecting all characters in the scene.

NPC Adventure AI and Map Scripts (Mild spoilers, but they serve as hints if you can't find the map story events)
- Claw is scripted to spend a couple hours for the first two playable days of the adventure testing weapons at the smithy.
- Eshir and Veel are scripted to spend a couple hours chatting at the cliffs, after the first round of the tournament.
* Changed requirements for practicing magic to ensure a map story event doesn't have unrelated characters around. Should be almost unnoticeable to the player.
* Added timed message at the description of the arena, serving as a hint to seek this event.
- Nimeresh will go straight to set up her fair after the tournament, and one hour later, she will start hosting it, allowing the player to start a map story event.
* Added extra messages to the Town Outskirts room depending on the day and Nimeresh's current activity, to hint the player about when should they seek out related events.

Map Story Events (Spoilers)
- Claw Seeks an Armor
* Requirements: Working at the smithy testing weapons, pass a RNG check of 10%. Alternatively, the check is automatically passed if Claw is at the same room by the end of your action.
* Suggesting to aid Claw will give you a little friendship with her, and will check a requirement to unlock another event that is not yet implemented. You don't get anything for not suggesting to help her.
- Nash Admonishes Eshir
* Requirements: Only available at the cliffs for a couple hours after the end of the first round of the tournament, on the 5th day of the 3rd month. Veel must be present.
* Choices:
** Both [Support Nash] and [Admonish Nashillbyir] will allow you to pick either [Tell Eshir he should apologize] and [Apologize on behalf of Nash] afterwards.
** Support Nash: Changes [Nash confrontation] by -1. This is a value that will be used at some points through the adventure.
** Admonish Nashillbyir: Changes [Nash confrontation] by 3. Nashillbyir gains 500 enmity with the player character, the player character gains 300 enmity with Nashillbyir.
** Tell Eshir he should apologize & Apologize on behalf of Nash: No mechanical changes.
- Nimeresh's Fair 1
* Requirements: Go see Nimeresh a couple hours after the tournament event ends.
* This event has an option to abort it early, otherwise it may take you through three different routes (Valtan's, Padmiri's and Ate's | Only Valtan's route is currently available, please avoid taking the options with warnings)
* First choice:
** Freeing Valtan will cut the event short. Valtan will gain 350 friendship with the player character, Padmiri will gain 350 rivalry towards the player character, and Valtan will gain 350 enmity towards Padmiri.
** Supporting Padmiri lets the event continue. Padmiri and the player character gain 150 friendship with each other. Valtan gains 150 enmity with the player character, and 350 enmity with Padmiri.
* Check: If the event continues, you'll get a (perception+luck) check >= 30. If you pass it, you'll get offered the option to take a stroll. Dismissing it will let the event continue as if you had failed the check, locking you into Ate's route. You'll have a choice to get into Ate's route if you don't skip the check too. (The Pre-Release has a link to skip the check anyway, as Ate's route isn't yet available)
* Choosing to attack Padmiri will result in 150 friendship between the player character, Ate and Valtan, and 150 rivalry from Padmiri towards the player character and Ate. It also allows you to get into either Valtan's or Padmiri's route.
** Valtan's route: Gentledomming from the player character towards Valtan, after some twists.
*** Minor variation for Valtan's dialogue depending on what happened during a side event at the Gleaming Caverns. Nothing important.
*** Sex scene: Valtan will have hands and feet locked; only the player has the lead; the characters are locked into the mount face to face position. Valtan's max lust and willpower will be temporarily reduced for the scene, based on the player character's agility, charisma and perception. Valtan's orgasms will result in different endings. Custom scene dialogues for Valtan, many of them unlocked through foreplay actions, not letting her have non-ruined orgasms, and having her reach mindblowing orgasms.
*** Boring ending (less than three normal orgasms, no ruined orgasms, no mindblowing orgasms): Valtan loses 100 pleasure and cooperation drives. Valtan loses 350 romance, friendship and submission, and 650 sexual tension with the player character. The player character loses halved amounts of these stats with Valtan.
*** Torture ending (no normal orgasms, at least one ruined orgasm): Valtan loses 250 pleasure and love drives. Valtan loses 2000 friendship and romance with the player character, and gains 350 submission and 2000 enmity as well. Maaterasu loses 500 friendship and romance with the player character, and gains 750 enmity. Nimeresh gains 500 enmity with the player character. This outcome will be remembered. Don't do this, please.
*** Normal ending (At least three normal orgasms, less than three mindblowing orgasms): Valtan gains 400 friendship and romance, and 800 sexual tension and submission with the player character. Ate gains 150 friendship with the player character. Valtan gains 150 submission towards Ate. Valtan gains 100 pleasure, cooperation and love drives. Valtan gains 50 preference for bondage and submission.
** Ahegao ending (At least three mindblowing orgasms): Valtan gains 800 friendship, romance and submission and 1250 sexual tension with the player character. Ate gains 150 friendship with the player character. Valtan gains 250 pleasure drive, and 150 cooperation and love drive. Valtan gains 125* preference for bondage and submission (she's never going to not love them anymore). The player character gains 30 Ashwalker respect.
*** Regardless of your specific ending, Valtan's route will give Padmiri 500 submission and 750 sexual tension towards Ate, and give Ate 350 domination and 750 sexual tension towards Padmiri, although this will not be displayed.


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