SakeTami
deepinteractivity
deepinteractivity

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Brief shift in development workload

Hello, everyone. During the next month, all income from the game will go towards paying extra hours of Chili Cherry's work on animations, as I have to temporarily focus as much effort as possible on personal issues, or else they might pile up to a point where the development of the game could suffer even more.

I've released a small patch for v0.3.12 Supporter, including a couple of fixes for the Conversation Battle and NPCs' map AI when hunting monsters. Chili Cherry is finishing the base illustrations for the main continued actions of the mount face to face position, for both gray-coloured characters and the red-haired player character, and she'll be able to show you some progress soon.

Comments

Hopefully I'll be done with my most pressing issues soon.

Deep Interactivity

Best of luck dealing with real life. Unholy art’s world seems a lot more fun. Alas, we are stuck in our world.

Jen-Hsun Huang


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