Creating a frogger game in Godot [the basics of Godot]
Added 2025-10-10 13:28:50 +0000 UTCPart 2 in the Intro to coding in Godot series
Source files: https://drive.google.com/drive/folders/186bMWbWvzN5ROeFqKm7nOXJ92JqQ_lBV?usp=sharing
Timestamps:
00:00:00 - Opening + basics
00:13:47 - Getting input
00:22:15 - Camera
00:27:56 - Physics
00:39:17 - Animations
00:51:09 - Signals
00:58:33 - Spawning cars
01:14:19 - delta time
01:22:53 - Collisions
01:32:22 - Level setup
01:46:18 - Layout
02:06:24 - Transitions
02:18:07 - Sounds
Comments
yay, that's a good idea, well done! :)
Christian Koch
2025-10-27 10:44:59 +0000 UTCI changed a bit of functionality on my game. I decided to create a spawn point for the player and have him respawn every time he gets hit by a car. So that way the level doesn't track your score until you actually beat it. This was a fun project to knock out in a few hours and I feel like I've learned a few cool tricks I can implement in other games. :D
Dani Cimo
2025-10-27 10:33:50 +0000 UTC