Sultim-T made a really neat port of Doom (based on prBoom Plus) that adds ray tracing: https://github.com/sultim-t/prboom-plus-rt/releases
In preparing for a playthrough of it, I made my own fork with various changes. It's available here in case anyone wants to check it out: https://github.com/FluffyQuack/prboom-plus-rt/releases/tag/v1.0.2-FluffyMod-v1.0
Like with my OpenLara and OpenXcom forks, this isn't something I'm planning to maintain. Just a project I did quickly. I focused on some quality-of-life changes (like faster weapon switching and removal of the arbitrary firing delay on pistol and shotgun), and a new enemy type that fires projectiles that adds more lighting effects.
Full list of changes:
Dante _aka_Mr.X
2022-04-09 22:36:45 +0000 UTC