Useful links:
rbdlab addon for blender
https://blendermarket.com/products/rbdlab?ref=450
the free model of the house used in this tutorial:
https://www.turbosquid.com/3d-models/3d-large-medieval-house-model/1078680
SO!
I wanted to make this tutorial since long time ago!
Because I see 90 % of people struggling when trying to destroy something more elaborated then the default cube or a sphere.
And In most cases people gives up, and everytime I would like to say "ehy, you just need to check the few things shown in this tutorial ! "
Basicly when you try to fracture an object that has complex geometry, you have first to fix the things shown in the video (mesh preparation).
Otherwise you will meet all the common problems such as:
- wrong fracturing
- "rocks" popping out from the model that makes no sense
- exploding rigid bodies when you just play the animation
- glitches in the phisics
- unfixable holes
ADDITIONAL IMPORTANT NOTE: When tweaking the boolean options like shown in the video at minute 5:55, sometimes the "self intersection" doesnt fix the problem. If that happens, activate instead the "hole tolerant" option (and turn off the self intersection option).
I hope this will be helpful, and I hope to see amazing results from you!
Raffo VFX
2022-07-10 09:29:20 +0000 UTCBlaek Creative
2022-07-10 09:23:38 +0000 UTCRaffo VFX
2022-05-16 17:01:05 +0000 UTCLight Films
2022-05-16 16:03:31 +0000 UTC