SakeTami
RaffoVFX
RaffoVFX

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TUTORIAL part 3: BULLET TIME EXPLOSIONS - [ADVANCED version]

PART 3: RIGID BODIES + HOW TO MANAGE BLENDER PHISICS

useful LINKS:

-how I make shaders for explosions https://www.youtube.com/watch?v=JY0JsRdlAzI

- rbdlab addon for destruction in blender https://blendermarket.com/products/rbdlab?ref=450

- easy version for beginners at this link (totally different workflow) https://www.patreon.com/posts/62947033

For simplicity sake this tutorial is divided in 5 parts. Im making them while posting, so the next part will be online in just a few days.

Enjoy!

TUTORIAL part 3: BULLET TIME EXPLOSIONS - [ADVANCED version]

Comments

Hi Viens! Well it would be an extra un-necessary step. Also, so far I prefer to dont use acetone for this type of destruction. Its very powerful for other types for example a progressive collapse or stuff like that

Raffo VFX

Hello ! One little question that i think you did not covered in the tutorial. Why wouldn't you use acetone tool for isolating the part of the mesh you don't want to be affected by the force field?

Viens Vite


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