Well, i kinda been very busy lately with some scripting beside working at Chapter 6, but i can say i'm pretty happy with the final result. The system still need to be tested a little bit longer but you will have the oportunity to test it by yourself in Chapter 6.
Moving from a Visual Novel to a fully interactive game. The quality of the images and animations are getting better and better and now the game is going to be very interactive, with a lot of locations to explore beside the Monroe's House. University, Clinic, Dark Street, Shop, different apartments and so on...
There is going to be a cycle with the weekdays (monday, tuesday, wednesday, etc.) and 4 different times of the day (morning, afternoon, evening, night). Interactions with different characters/items are going to be available and will happen only at specific time and days.
Interaction with different objects are going to impact the time of the day automatically. Let's say you "take a nap" or "take a bath" in the afternoon, when you finish the respective action, there is going to be evening.
Taking a bath during the day time, you can fantasise about any of the girls in the game (2 available atm but all of them will be available in 4k soon)
The inventory system is also implemented and you are going to be able to buy or find items and use them with real impact on attributes or unlocking different parts of the game.
You are going to be able to play "mini games" on your laptop to increase the money amount you own. Then, you can use the money to buy items or services that you need or desire :)
Chapter 6 was already released and you can have a glimpse at the new system.





Thank you so much to all my patreons for the support.
Adrien
Vilelab Team
usa93
2018-11-23 16:52:59 +0000 UTC