Project Cappuccino - Change Log v1.9.0
Added 2018-09-01 13:56:37 +0000 UTCGood morning everyone! The time is here for this month's build release and we're starting off as usual with the Change Log. Here's what's new!
- Mira Added to Room 1: Mira can now be selected in Free Play mode or Story mode at the end of Chapter 3. All current toys are functioning normally with her though she may still need a bit of balance to achieve the right level of difficulty that we’re aiming for. Mira basically likes almost all of the toys but she needs to have constant variety in order to keep her arousal maxed out.
- Not exactly satisfied with the vocal SFX’s being used for Mira and it may be time to hire VA’s soon.
- Added Undressing System: Starting Sophie’s Room 1 encounter will now load into the new system.
- Pieces of clothing can be removed one at a time until the character is completely nude.
- Undressing step can be skipped if the player doesn’t want to go through it.
- Spending time with a girl in the undressing stage will reduce built up stress by 15 points. (Max stress bar when full is 100 points). Stress is not reduced if the session is skipped.
- Sophie’s dialogue options are different if she likes you or if she dislikes you. (Standing value must be above 5 for positive dialogue and below 0 for negative dialogue. Anything between that will yield neutral dialogue.) Free Play mode will always have positive positive dialogue options for the time being.
- CG’s for this system will be modified to match the articles of clothing that are removable. At the moment, we are missing a CG for Sophie’s stockings/shoes/choker removal. Current CG’s may also be modified as they show pieces of clothing that may have already been removed by the player depending on the order that they removed things in.
- Undressing step will load in Story mode and Free Play mode.
- New CG added to Colette Route: The spicy scene with Cerise now has a CG to go with it. There's a few more planned ones that we'll be adding there soon.
- UI Updated in New Game Intro:
- Gender select and Name Input windows now reflect the newer UI look. We may still tweak them as we aim for a uniform look.
- Text elements have been optimized during Mira interview.
- Background changed to Mira’s Office.
- Added Global Save Data:
- Love Tokens can now be saved cumulatively across all files.
- Love Tokens can only be earned in story mode for the time being and total amount earned can be seen by going into the gallery from the main menu.
- Global Data will save alongside regular file data. Saving your game will update the values in the globaldata.cafe file. If you have an existing file with toys or characters already unlocked, simply load the file and save again to update the new global data file that was added.
- Global data has the option to keep track of which characters have been met in story mode but that function is not being utilized until yet. Eventually, it'll be used so that characters must be encountered in story in order to unlock them in Free Play mode.
- If you need to delete Global data, you can find the file at the following path: "C:\Users\UserName\AppData\LocalLow\Tentakero\Project Cappuccino". Simply delete the globaldata.cafe and you'll be able to create a new in one game when saving any file. We'll be adding the option to wipe all data in game soon.
- Gallery Updated:
- The gallery has been upgraded from the original prototype that was in the last build and is now functional.
- Sophie images have been added that can be unlocked using love tokens that have been earned cumulatively.
- Tokens for Colette and Mira can be earned but their art pieces are not in place yet. We will likely be adding another batch of art to unlock this coming month.
- Some of the higher price art pieces have variants that can be toggled when the image is selected. These prices aren't final and we may adjust them as we tweak the Love Token system in the rooms.
Bug Fixes:
- Fixed Critical Save Bug: Saving on Day 12 when waking up in Cerise’s house would cause the save file to break. Players would not be able to load that file. Issue was resolved in patch 1.8.1 and save files that may have been damaged by this should have been repaired by the patch.
- Corrected Standing Values: Some routes weren’t loading properly due to not being able to earn the right amount of points with a character. Colette and Mira’s trip home routes now load without needing to clear Sophie’s first.
- Optimized Certain Text and Image Elements: We recently discovered that Project Cappuccino was using too many resources to render fonts and backgrounds. To remedy this, we’ve changed some back end configurations that should allow the game to use between 10-15% fewer GPU resources than it was before. Granted this was tested on about three different computers, so we will continue to perform optimizations as development continues to keep overhead resource usage as low as we can. For the time being, the major optimizations revolve around the Main Menu and the Options Menu.
- Added small note under Cerise and Mira in Free Play mode: Cerise is not available in Room 1 yet and Mira is not available in Room 2. Going to be working on adding them in the coming months. Apologies for not making it clear before this.
We'll be posting the new build shortly and we look forward to hearing what you guys think about the new changes!