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Orc Marauders Update

Hello,

We've been listening to the community, and agree that our Orcs could use a bit of a re-design, which we've been working on for the last few days, and we think it would be good to start showing them off to get some feedback.

Before we go into what is changing, we know that some people would like our Orcs to be fundamentally different, both in terms of anatomy and design, but that's not our vision for them, so unfortunately we know that we can't satisfy everyone.

That being said, we agree with a lot of the comments saying that our Orcs currently look a bit generic, and that considering that they're meant to look tribal, they're not looking tribal enough. We've been brainstorming how to change them to look more like their intended lore, which we think is going pretty well.

In terms of proportions, we're not looking to re-design the Orcs as a whole, but we're going to increase the size of their fangs, add the shoulder-spikes we had present in the illustration of our world book, and we will provide male versions of all poses without hair and beards for those that prefer that look.

When it comes to their gear, we're adding more tribal patterns across the models, as well as modifying the appearance of various materials to look more natural (like making the belts look more like leather, or adding stitching to cloth that looks rougher) . We're removing the backpacks as well, and we're also going to have a mix of models with just vests and models with just shirts, to show off more of their skin and expose the shoulder-spikes, as well make them feel a bit more irregular.

We're also working on updating their assets, which we will be replacing for more classic tribal ones (like bones, fangs, skulls, etc.), as well as updating some of the ranged weapons to look a little more powerful and tribal. Finally, we're also going to be adding more piercings and scars to them, to make them fiercer.

Overall, we're pretty satisfied with this change in direction, and think that they're looking more in line with their lore, so we're grateful for your feedback that has led us to make this redesign. Attached you can see some very rough pictures of the new direction we're taking the models in, and hope that you like them.

Thank you,

Gaetano

P.S.: Please note that unfortunately, this re-design will set us back and cause some delays. We've been suffering from delays for a long time, and April was going to be the first month without delays in a while, because we had already completed a substantial amount of the Orc release. This means we will now have to go back and re-work all the models and vehicles we've made so far, which will take some extra time. So you can expect that the April release will be delayed, and this will have a trickle-down effect that will cause further delays in the coming months. We hope that the re-design is worth it in the end, and ultimately it's better to delay the models a bit but make them nice, then to rush them out in their current state. Thank you for your patience and understanding. :)

Orc Marauders Update Orc Marauders Update

Comments

pew, pew!!

Chad Dulac

Hi, thank you for your suggestion.

onepagerules

Would it be easier to make them a bit more generic and then release tribal packs to attach seperately?

PixRetro

Wuhayyyy! Thanks for the shoutout guys! Love the Nu Orcs!

The Bonehead Podcast

en attendant toujours pas de fichier orcs dans l'OPR62

Cedric speedrun

Some of the weaks look, fun, I kind of like the klingon vibe of the original sculpts. The orcs are spacefaring warriors. we already have a scavenger vibe with the jackels. so it was pretty refreshing

Evilstans

As someone who actually likes the general vibe you seem to be going for, I’m really happy with these tweaks! I had been a little disappointed before how they didn’t look anything like the art in the world book and on the lore page, so seeing some of those elements brought in is nice. I’m actually hoping that maybe the bosses, or at least some of the orcs are even more like that art, toothier and spikier. Actually, I’d even shown some friends who don’t know anything about the setting one of the old orc mini previews, and they were concerned the silhouette didn’t really give any character, or much beyond “buff elf,” so seeing those elements I think helps. In fact, as I see people talk about the truck concept art n’ such too, I wonder if just making things pointier and spikier in general might be a way to go to make it look more "alien orc." Only other thing I’d thought to say, before these tweaks actually, is if this army wouldn’t be a good opportunity to give them, like, a set of greebles, like how the terrain packs have scatter bits. Just a way to give these guys as many, or as few trophies as the player wants. It was a thought I’d had to help prevent having to go back and redo the lot though, haha.

Tiki The Troll

bigger heads, more muscles, maybe some more inspirations from like mad max.

scampbell419 .

Hahahaha

Maniac

It’s a tough crowd but at the end of the day what they look like depends on what lore you’re going to have for them in your Story. Orcs are usually a horde army in many games. So in a Mob these guys would look great and they have a lot of flat surfaces making them easier to paint. It’s a good design but I think the gripe some people have is that it’s not brutal or savage enough to differentiate them from a mercenary branch of the HDF, maybe what isn’t being translated correctly is that they look too civilized. Which could be completely fine if that’s what they are in the Grim dark future lore.

CasualT

With all the great ork models available, I'm honestly surprised that you'd even bother trying to design more.

brad quillen

Headless versions would make my hobby time easier for... Reasons.👀👍

Tobias Struwe

That really looks good so far. I’m very excited to see and print the army

Dave Ciappio

Oh my god that’s a great idea! I love pig head orcs!

MaskedR0gue300

Honestly trying to reinvent the wheel here just for the sake of it doesn't feel like an actual thought out choice. These look like goblins, not orks. Shame because the HDF were pretty cool.

Lauro Rangel

Hey! Probably one of the few comments I've made on here. I just wanna say I didn't have much of a problem with the original Orc design, they were distinct enough from what we're all likely used too to stand out on their own. I do love the improvements though for sure! They definitely feel like the Marauders from Mantic's sci fi line, and those are one of my favorite non GW style space orcs. If you are looking got other non GW style orcs, maybe take a look at Warcraft Orcs, or DnD Orcs for inspiration. I agree that the legs should probably be a bit thinner though, not by so much that they look like they skipped leg day, if that makes sense?

Z Nash

They will be great. We are here because we support you. Take the time needed.

Wade Adams

More Orc, less Goblin.

Quarto

Please take your time on getting a unique look for these. They look way too much like HDF. Send those Orcs to the gym!

Rincewind

I'm glad that you listen to community and I don't think we all mind the delays to get that orc look right that most of us will be satisfy with. When I saw the orc art design you guys put up on the faction info on the website I can see the type of orc you guys want to present to us, which is less cartoony and silly compared to GW's Orks. Totally support the concept. So my only critique to get that look following that art, is not the head size as everyone suggest I think it's more on the legs, making it more smaller (I can see the boots are way huge),so it has that upside down Doritos Shape (Body Builder-like), maybe more broader shoulder/traps and thicker arm would make it look more to what you guys invisioned. Keep up the work guys love what you guys do!

Abdul Mujiib

For me, the update is a clear improvement. Take your time, I'm looking forward to the release.

Mr. Callahan

Just doesn't look like an orc to me, sorry guys. This is gonna be a tough one as Orcs are iconic to a lot of people so the desire to do something unique is going to be a very rough road.

Larry Carter

For throwing 2 cents in, maybe more jungle fighters? Goes with the skulls 💀 and feathers 🪶.

Blitz

I really appreciate listening to the people, but for me personally these are a big miss. To me, in trying to be unique you have come back around/not gone far enough and ended up with something that is different, but not in a unique way. If the rest of the ork line is in the same vein, I don’t see myself downloading or printing these. I will probably keep the tier 2 active though, because even if I don’t love them, I know some will, and you being open and loyal to your customers should be rewarded in kind.

Connor Carrigan

I agree with most prior coments. The Orks need to be bulkier, so send them to the gym! I really like your concept in general! Some backpacks would still be nice, cant have enough stuff with you.

Max

I get a lot of people are carrying their preconceived notions about what an orc is into this conversation. I also get you want to do orcs differently. This leaves a weird mental gap in the middle. What you want to do with orcs a lot of people don’t consider to be orcs. I am in the same camp as the people who want orc orcs. I wonder why you wouldn’t embrace the rich design space of a very well known and classic element of fantasy/sci-fi lore and instead realign them to be more same-ish to existing factions and races. I get not wanting to do another cookie cutter orc rendition, but this just feels like a watered down version of themselves that feels a little bit bland.

Russell Meine

I'm a green skin at heart. I was super excited for this release. Take all the time you need to deliver quality products. The first release I ignored as I thought it was another HDF. This redesign is not appealing to me. It looks like a dwarf or human body with Azog the Defiler's head. The head is human/dwarf sized.

Brian

The redesign is a good step in the right direction. I think, that the heads look comically small... Just not fitting at all for a "brute and tribal" army. I also agree with others, that the shoulders should be a bit broader as the legs feel way too thick for the current upper body.

Belkelel17

I think their heads are a bit small. I don't worry much about delays. I pay you to work. Deliver when you are ready and happy with the product. Rushing things is not good for anyone.

Terrain4Print

I don't think anyone is going to complain about delays if it ends with a better product. I commend you guys for listening to feedback and coming to a compromise with the community. That being said I'm not a big fan of the tactical military vests, so I'm glad there's an option for judg wearing a shirt. Im hoping there are plans go have some models that are completelt shirtless at some point. And I'd love to maybe see a unit that is maybe more feral looking maybe they're the really crazy berserkers that even other strong orc warriors don't want to mess with. I think my main issue is I'd rather they look less militarized and more like a ragtag collective of tribal raiders. But I understand that is not your vision for the faction, it is what it is. I'll continue to support you for the mere fact thay you're willing to compromise with the community on your design to some extent.

EdgarAllanPoon

Yeah, I liked the feathers. The problem wasn't the feathers, it was that the feathers were the ONLY part that stood out as properly "tribal".

Dominick A. Critelli

While I still think that you'd do well to bulk up their proportions a bit more (again, not to Warhammer levels, just to be less human), the redesign of their armor aesthetic is 100% a step in the right direction. IMO, consider making them a bit more top-heavy is all. Broader chest, bigger arms, without touching the legs or hips. Just enough so that their limb proportions aren't as uniform, as that uniformity is one of the prime things that makes humanoids look "human". That one change would, at least I think, satisfy everyone complaining about them looking too human. But, even if you don't do that, at the very least I think this aesthetic change will make people a lot happier. Don't worry about the delays. So long as the files get to us in the end, I don't think many will be particularly upset.

Dominick A. Critelli

yeah this looks much better!

Fenneca Apologetica

I feel like this a better design, but orks should have a build/proportion that is less human like. The armor also looks too perfect for an "ork" just my opinion tho

Jonyv0992

Panthro??

Fernando Lima

I did too! Seems split. Never gonna please everyone. This gets us closer to that notion though.

Travis Jansen

I liked the feathers too.

Travis Jansen

I was really excited for the new orc marauder army, but this is the first design that didn’t quite resonate with me. That said, I think just a few tweaks could make a big difference. The shoulders could be a bit larger to give them a more imposing silhouette, and the face design, especially the mouth, feels more like an angry gorilla than the classic orc look. Orcs have a distinct, recognizable style—something more like a ‘green Johnny Bravo’ with a strong, aggressive expression would really bring them to life. I appreciate the work you put into these models and would love to see how this design evolves!

Guilherme Mergulhão

To be honest... when I first saw some of the early pics I was like "seriously more elves?!". Cool with something different but Orcs that can be mistaken for Elves is a terrible idea. I really hope that is not the case in the end.

Nathan Brakel

much better than before. Still for me the ears are a bit too small for my tastes. They look much like elf hears. maybe making them a bit bigger and closer to the head will make them see a bit different. Still I appreciate the more tribal look. Before their armor just seemed like HDF but with a slightly different human model with elf hears. At least now they seem like a different thing. I will go just a bit further with the tribalness giving their weapons some decorations like spikes and theets but still pretty good

Alessandro Giuliani

These are a vast improvement. I still think there’s room for beefing up the arms and extending the underbite to more believably accommodate the tusks. Also glad to hear the hairy orcs are now going to be an option instead of a given. The increased tribal representation also takes them away from the HDF auxiliary look

Richard Hudson

Sweet.

Thannak

I will say the head looks a bit small still, it is too small for even a human or at lest it feels that way. The rest of the body looks good in my opinion, so you just need to scale up the heads. And don't worry about delays, you can't rush art.

D Stephen McIntyre

I like the new designs even more than the originals, but I will miss the backpacks :( Is there any way we could have them as a little bonus file?

Variante Lorewalker

Reading a lot of the feedback it seems that the stockiness of the orc does not match the head, with NO apparent jawline and massive teeth it has a confusing silhouette.

Gustave Leibbrandt

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

Yes, there will still be both male and female versions, and male versions with hair/beards will also still be present as an option.

onepagerules

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

The heads with hair, beards, and hats will be still present as options as part of the re-design, and the backpacks will be re-used for future units. :)

onepagerules

not a big fan of the strange leg anatomy. They kind of remind me of a dwarf from the waste down.

Ian Aldrich

Honestly, I can get with this design. Something different. Perhaps make the armour more exiting that SCREAMS tribal

Lucas Luo

Exciting to see y'all finally working on orcs. 🤘🏻💚This is the first 3d image I've seen so far and for what's it's worth here's one orc fans feedback. Positive: I like that y'all are trying to find your own brand here to set yourselves apart from others in the industry. The armor, clothing and weapons are looking good. Very rugged and worn torn feel. Negative: Anatomy is still reading off to me. Especially the legs. They look very oversized here. The nose is in the right direction but needs a little bit more width. Bulk out the jaw line a bit more. And buff up the trap muscles a bit. This is simply constructive feedback and at the end of the day it's YOUR vision. I've been a supporter for a long while on yur journey and trust that you'll release a good product. Orc are definitely a tough one to come up with something your own and still somewhat hold true to what is now so ingrained in us nerds as the orc. In conclusion I think y'all have a good base but this design definitely needs to bake in the oven a little longer. Sincerely, an orc fan. Best of luck. ✊🏻

Luke Vassh

So it's a step in the right direction, but it's still quite generic. There's no real point in giving detailed feedback though, this is your redesign and I doubt you'll make any more alterations. Everyone's patting you on the head for listening to us, like that's special treatment or something. Yeah, that's what you're supposed to do, we're paying to keep your lights on. It's hardly our fault that you tried to roll out such a bland product without getting input earlier in the process, that's the cause of any delays. It won't affect me either way, I'm going down to tier 1. Still love the games, but I'm not paying to support this model line. Fingers crossed the next release is more like your usual standard.

Bozz Connelly

I'd rather you take more time and make better models! I like these better than your first sculpts, which I just mistook for more HDF at first. Still, those heads are awfully small. And they just at the moment don't really seem to have much unique looking going for them.

BriSK

I appreciate OPR making alterations. Thank you for listening to your patrons!

Nathan Gerardy

Always appreciate listing to feedback, its unfortunate that his will cause more delays but i think its also really important to provide the best product you can and i certainly dont mind waiting for that.

mrnominguy

I was going to say they look very vampire-like. Some sort of humanoid vampire bat cross.

Robert A. Nolan

I like the orcs. My only concern was so many goggles and sunglasses, but more variety of design will be good.

Michael Ruff

Still think the chins are too pointy! But otherwise I think this is a great step in the right direction and I am once again excited for orcs! Take your time OPR

DatBoiB

Personally, I think if you want to set your orcs apart from other systems and model lines, maybe you should consider pig-headed orcs as an option. Nobody seems to do them since the tolkien/gw-esque mindset became the standard. There are infinite options in that direction as is. Probably not gonna happen unless the line is fully postponed for a complete redesign, but still.

TheEverix

It's so encouraging to see you took our feedback to heart and are redesigning the orcs! They look a lot better! And a lot more like what I expected from your description and concept art. I take back my intent to not back the project next month, as a gesture of good faith. Since you guys are showing that you want to improve, I qant to show you my support in that endeavor.

Thiago Souza

I really liked the bearded orcs originally shown. The post implies that they will remain. I'm pretty excited about these!

Bryon Smith

Finally some scifi orcs that aren't bobble-headed cartoon gorillas.

Firemiser

It's going to be a head swap if that. Opr is hit and miss on female body models.

Shadow fund

The proportions feel off. The heads are too small and the fangs look more vampire half orc and fragile. The bodies are maybe too wide for a savage species, these fellas look like they eat too well! Shrinking the torso would also make the arms appear larger. The tribal stuff sits ok, but feels more cartoony than scrappy and resourceful.

Dave Roberts

I appreciate listening to the community, but it's still gonna be a pass from me. The whole 'tribal' thing just isn't working and needs to go. Your orcs are competing with a TON of other (arguably much cooler looking) models from other creators. I want these to be good, but they're just not. This feels like a let down.

Offworld Jawas

No rush, thanks for making them better.

Monsters&Mazes

I’m happy for a delay if it allows you to get the models right as not like I’m lacking things to print. Really love the faces and fangs and this design looks great to me.

Craig Tough

This is a definite improvement and I for one am totally okay with delays to implement it.

Forrest Wentworth

More tribal!!! 🙌 Overall I think this is a good improvement. Really I think as long as they look different than the HDF then I'll be very happy with them. I know a lot of people hate the feathers, I kind of liked them actually.

Gage Peterson

Please lose the feathers. The jaw and arms could be beefed up but otherwise these are good

Christopher Moses

This is what should be done

Christopher Moses

As long as we still get both male and female versions, I'm happy.

Thannak

There is no one true depiction of orcs. They look different across mutliple properties

Daniel Jay

One of the beautiful things about the system is that it is truly miniature agnostic. I have removed my patronage when there were some models I was not interested in and repurposed that towards ones I liked more. OPR has accepted this as part of meeting their vision, it is not an insult to them, and you should not feel poorly about doing it.

Billy

Thank you for listening, I agree these are better. I would still prefer a more Gorilla design, but I understand you have a vision.

Billy

Good on you for listening to the feedback, and attempting to address the issues - these are less HDF Hippy Biker Ogryn and slightly more their own thing in my eyes. I still find there are too many humanlike design refs (what orc/k would have the patience to lace up those boots?) but the overall effect looks far better.

Geburah

Also, I am shocked that changes are being done in direct response to patreons' feedback.

MightyMarcos

As mentioned before, please lose the feathers. You could add carved totems/effigies in lieu of the feathers.

MightyMarcos

I'd have to agree with Gustave in the first comment and say the jaw line is way to thin. the mass of fangs dont look like they could be supported by such a glass jaw. I understand you're probably going down your own orc interpretation without infringing other IP. But I think i would remove the 'feathers' they dont really make the generic style look orcish and just make the models look tacky IMO. I'll be honest and say I probably would look elsewhere for orcs personally, I think they need a bit more 'roid rage' and less body armor.

Uncommon Sense

I like them fine lol, but these look good too. I'm just excited to print some of these Orcs up and get some paint on 'em. I liked the feathers though.

Jamie

I think there's a balance to strike there though, as the game is really pitched as a simplified 40k so you have a lot of people coming to it with 40k armies already built and painted. Given that, i think diverging army comp too far away would likely hurt new player acquisition.

rob

I think the head redesign and removal of backpacks make them look less like mutated HDF troopers which was immediate thought looking at the preview. Good job balancing taking on feedback with realising your vision. Also to reiterate, I'm happy with a protracted delay to get these right, but this is my goto faction. Could you run a poll of patrons to feel out whether a break to releases would be tolerated to get these right and/or catch up on some planning and design work?

rob

Thanks for listening. These are much better orcs. I look forward to seeing the other redesigns. Don't sweat the delays, they happen.

Bjarke Mortensen

Good analogy there. More realistic and powerful than the triangles who look like they skipped leg day.

rob

Concur. I for one am happy to support regardless of constant release flow and would prefer to see the team's vision realised fully rather than compromising to meet an arbitrary date. Orkz/orcz have always been my favourite faction so especially invested in seeing these be the best they can.

rob

That jaw line is very thin, it looks weird with the long fangs/teeth, please give them a bit more jaw, they look like ghouls.

Gustave Leibbrandt

Please don't do this. I have waited a long time for this army. Orcs are brutes. These seem like half orcs.

Curtis Hubbell

Faces are much better, way more hope for this release now.

Boh Hort

I think I preferred the old ones, felt like they needed only a few tweaks. Hopefully too many cooks won’t spoil the meal

The Architecture AI

You guys have done absolutely phenomenal work so far. I've been putting the Human Defense Force to work, and I see the constant streams of STLs between those and the Wood Elves, and I've no complaints with either. I'm sure the Orcs will be great, so regardless of the wait, I will still be a full patron.

Savage Bruski

I am too. I think you head can be scaled up when slicing for printing. I may end up doing this to get the look that i want personally.

Eric Lopez

I agree also. Maybe that would help the head look slightly bigger too.

Eric Lopez

I agree. And if the arms get bigger i think the heads could be scaled up also. Otherwise I think the heads will look tiny.

Eric Lopez

Suggestions: Delay three months and turn the look of the orcs into a community event. loose the feathers. Attach the weapon charms from the bottom of the weapon and not on a cutting edge. Bullets on belts should reversed so the orc can reach down and draw them upwards. Have missing bullets in belts. less backpacks and more guns. Strong jaws, should look like an extra fist. If you have backpacks they should look like a mag farm. Pistols with Drum mags.

Richard Walker

I actually quite liked that generic 90s-action-movie look!

Meltafist

Huge props for being able to wisely discern from the feedback and still sticking to your concept, great work!

M

I didn't take issue with the prior design and this one looks nice too. Rather than the top-heavy inverted triangle aesthetic of GW these guys have a more bottom centered mass, though that does make the head look a touch small. The shape of the head is fine and distinct, but have you fiddled with it to make the head about 5-10% larger? I know that would make the torso look more compact and the figure more boxy than a triangle, but that slight increase would give a bulkier look without reproportioning the body, arms and hands and fundimentally changing the concept. Just a thought...

morgan light

The delays are totally understandable, I hope you guys don't feel rushed or make decisions for time. I'd rather have good models. Also thanks for listening to the community, these are looking a lot better!

Tendopolis

Can the arm muscles get beefed up? Orcs are melee brawlers. They need to look though!

Geoffrey McDonald

Much respect for acknowledging and pledging to do more. It was a brave decision to not do a run of the mill ork. Looking forward to the new look

Connor Armstrong

Great job for listening to the fans. It must have been a hard decision to commit to a full rework but I personally think the new concept is much better... I really hated the feather thing that was going on before. Great improvement and many thanks.

Darren Birt

Thanks for being so responsive. I can totally understand delays when the communication is so good

Peter Larsen

I think it's awesome you're listening to the community. No rush on models, I'd rather they be something you're happy with than something made just to hit a deadline. I remember reading a comment before about taking a month off to catch up and offering tier 2 members a bigger discount on MMF for armies they missed before joining, I think that would be a good idea. Or just take the month off I think most of us would understand.

Xalia

These look great and will be well worth the wait. I like the tribal/feral look as long as it doesn't go cartoony. In the past my favorite orcs form an old game called Chronopia (late 90s early 2000s) They had a Mongol look.

Ed

Thank you! These look really great!

Paul Goldenstein

Huge respect for listening to the feedback and responding to it. The updated models look vastly better. I still think there's more to do on the heads - pushing the lower jaw out will make a huge difference - remember, anatomically there's a pair of large tusks in there, so there's bound to be a significant underbite. I think you're right not to overdo the physical changes. My issue with the earlier designs - and I think many other people's - was with the gear and clothing. Incorporating tribal designs, motifs, trinkets and jewellery gives them a distinctive look of their own without making the physical proportions of the models cartoony. As others have said, there are plenty of designers making 'classic' orks. I like that OPR go a different way - The Jackals being a perfect example. I liked the facial hair on the earlier designs, so it's nice to see that will still be an option. It might also be interesting to have the female models distinctly different from the males. They don't have to be 'physically inferior' - these are a tribal, warrior race after all - but different would be nice. Perhaps athletic and agile in contrast to the hulking mass of the males. Personally, I would rather wait for models that I like, rather than get ones I don't like on time. To be honest, I wouldn't buy models I don't like, so everyone wins with this redesign.

John Roberts

Very excited about the big teef and shoulder spikes

Eugene Meidinger

I liked the original design but I do think I like the new heads better. Great work as usual!

Edward Pizzella

The orcs are still built like He-Man villains, and I love it. They're essentially pure muscle, but in the strongman way, not the bodybuilder way.

Jeff Chambers

Exactly this. Push out the lower jaw to give a more distinct face-shape, and I think that's going to be a great look

John Roberts

Thank you, this is highly appreciated ! :) Don't worry about the delay, as you said better wait and have quality than have shit directly.

samuel thilinghast

Fair play for listening and taking it on board as there was a lot of folk complaining. It’s still got to have your own product and your own direction! Can’t always just drop things because the loud people say no. I do like these a lot though. These proportions are about as far towards the stereotypical ork as I’d enjoy - simply because I could just get a hundred other STLs for Space Orcs

Finnbar Connell

I am not an artist but I did have concerns that I would not like this release. I am less concerned now. Personally less rounded heads and more of a road warrior look was what I originally expected. However it seems opr is talking to the right people. Delays are annoying but will be quickly forgotten if the product is awesome.

Guzzoid

👍

Marcin Drewek

Thanks OPR! I like these better for sure but maybe instead of just trashing the original designs they could be repurposed as half-orc units that are just fodder for the main orc army since they’re not pure blood?

Ronald Largett

Really, all I would say is maybe make the jaw pop out a bit more. I like the mouth, jawline is just too slim. The orc in the post kind of looks like Patrick Stewart was given big teeth. The bodies are good, imo. Thank you for your efforts.

Seki

I think we are just happy you listen to the majority. I for one just didnt wanna interrupt my service just so I didnt get those. I am sure you guys will adjust it so everyone will be happy. Great news like always

Andrew Lipari

Cheif's kiss. It's definitely different from the usual 40k and LoTR Orks. Love the shoulder spikes. Would like a shirtless option. Don't mind the delays we already have ton to print and paint for awhile.

Techpriest Alex

The further away from the GW look, the better. I liked what you presented before and the changes. I would like to see a further divergence from GW, especially in army composition. Don't be afraid to be more creative.

William Langston

The tusks really help sell the idea that these are aliens/orky types (though without hat or hair, they do have a rather ghoul-like appearance) - but adding the tribal jewelry and triangles definitely helps change the uniforms from "Vietnam-era US Army" (which really does feel like an HDF variant force rather than an Orc force) to a "Tribal marauders in the modern age." I'll have to see it all come together, but I do think it'll be a change for the better overall (even if I was looking forward to the "Grimdark Vietnam War" aesthetic they had, even if that lended itself more to silly ideas than serious ones).

MagiusDel

I actually really like the way the OPR Orks are looking. besides the fact that not all of us play or care about 40K. GW's Orks have changed over the years, and not always in a good way. I like the para military / mercenary look of these and I would put my vote in for not making them a carbon copy of GW's designs (which they are not). Well done, I look forward to the rest of the releases.

Duncan Garcia

Gotta respect a company that can take feedback, disagree with it to a degree, but also hear it enough to say 'you know, we could do it differently...' and make some changes. the truth is the first set was way to similar to the HDR and that is likely the big trigger point for your population. You also are trying to be unique and not follow other game company designs, which is great but will break the mold on peoples internal expectations, specially when similarish to humans. the only change on that model is the chest armor to a tribal shirt setup? It'll be interesting to see if that is enough to change them from humans without any anatomy adjustments.

Mark Shepherd

I'm glad you're listening to the community! But if I had known there was a debate, I would've argued on behalf of the more understated orcs of previous renders. 🤣 Oh well. I'm not deeply invested in the design either way, so it's better to listen to anyone who is!

Chuck McDuck of the Duckburg McDucks

Good idea removing the backpacks, it made them look way too much like hdf. Love the skin spikes and the options with and without hair.

Theodoric Graham

While there was a lot I liked about the old designs, I also really like the redesign. It'd be rad if we got both, but understand if we don't.

Christopher Lee

Holy crap how did I miss that. Thanks. I went and looked and as a huge fan of Orcs I like this new style a little better. To me it kinda looks like a big buff goblin. But maybe I'm crazy. I love all the OPR stuff so I'm sure when this comes out it will be great

Jonathon Wilson

Thank you for taking all the comments and suggestions in stride, and listening to our feedback. Hearing criticism is never easy, and a lot of company's have been handling it very badly recently. I really like the direction of the new orcs, and think it addressed all the major criticisms I had. These new orcs have their own distinct identity, separate from GW or the modern operator look the first version had, and I think it's great.

Kyle Bentley

I like the pull away from vests. It keeps them from looking like orks dressed as humans which I feel is closer to Mantic Orks than the unique OPR ones. Always worth the wait for OPR models

Richard Pittaway

Honestly phenomenal! Really hoping when we get Space Rats they be looking this crazy!

Dan E

I'm in the minority it seems. I thought the originals looked better and really liked "the dude" vibes for the commando orcs. Feel like these are vampire/ghouls. Can't please everyone! haha

William Clark

Nice to see a company listening to customer feedback. Love the new designs.

Duncan Owensboggs

Might want to consider embracing the delays and the rolling releases. Getting parts of the monthly release over the course of the month has become kind of the norm recently. You might want to stop killing yourselves over it. it'd probably be easier to re-work how you handle the painting contest and other tangential bits to a rolling release schedule then it could be to hammer at getting everything back to a once a month drop.

PoodlesWithGuns

I like the redesign, especially given that the faction is known for both the "Furious" and "Bad Shot" rule, the more animalistic look fits them much better. That said, I wouldn't mind to still get a squad of the old orcs if the sculpts still exist to take with my HDF army since they would fit right in as sappers or veterans.

Notimeforwargames

Thank you for listening to feedback. The new design is a great improvement. I think this strikes a good balance between looking unique and being immediately identifable as "orc". I don't mind delays at all.

Beldramonde

Way better... thanks for listening...

Charles Waggoner

Thank you for listening! These are way better and well worth any wait!

Brandon Ryan

Are you going to release the old models you did? I quite like them

Edward Carrick-Leaver

Is it possible to make the heads swappable? I'm a fan of big cartoon heads

Retro Evil

These new designs do a much better job of conveying the image of sci-fi orcs

Taylor Hildebrand

Is there any chance we'll see the "origianal" orcs along with the redesigns? There's a lot to like about the early designs, and if they are done, would it be possible to release both?

Brian Romine

Much better!!! And different enough! I like it!!

RWN

March 12 post, picture 5/14 is the exact same model.

Lucas Bittencourt

Yup, less of the "boy scouts" look and more tribal and chaotic. Great job!

Lucas Bittencourt

Thank you

Jonathon Wilson

Personally, I like this redesign. The rougher outfits, larger tusks, and earrings are a good look. The proportions are fine. Not every orc needs to be out of 40k

Dale Johnson

Last week's news and previews post has them.

onepagerules

Almost nice to know feedback is being heard.

BuzzardB

Id love to see them with longer torsos. I know your going for your own look, but imo the orc silhouette should be identifiable.

Dan Burrington

Where are the old orcs. I went to try and see if I could find them for comparison.

Jonathon Wilson

this is a huge step in the right direction. Love this.

Vince

Thanks for the update and yes these definitely a step in the right direction. I think was missing from the previous ones was a feeling of brutality which regardless of style, can usually be attributed to Orcs as a whole

Alchemist Models

Thank you for listening to your supporters feedback. I know there was some not so nicely articulated feedback that was probably hard to read, but your fans appreciate you re-evaluating the design with our feedback in mind!

Cap'n Chonky

Delays that lead to improvements are always worth the wait. 🙂

J Campbell

This is a good direction! Scrappy stolen gear, spikes and fangs, and muscles!

MaskedR0gue300

Yes! Now those look like orks. Can't wait to see more.

Nathan Graham

ty for hear us, this orc looks way cooler, du no maibe the shirt give it vives of a badas mercenary caotic and dangerous. good job also the 4 fangs looks amazing

Antonio Ovalle


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