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The Lost Tomb of Chuwen Kan [Various]

UPDATE: The PDF has been updated, fixing typos and updating the cover and some layout. Also, if you haven't run this yet... DO IT! DO IT NOW! DOWNLOAD THE PDF ($5+ Patrons).

Jungle Tomb

Happy Thanksgiving, everyone!

If anyone was wondering why I haven't had more releases this month, here is why! After the success of the Vampirate Ship release, I decided that my next project deserved a full treatment, so I proudly present to you The Lost Tomb of Chuwen Kan, a map, token, item, and adventure pack. The release features several newer endeavours for me: front and back cover illustrations, two puzzle illustrations, 20+ creature tokens, 8 maps, 3 magic items,  and a 20-page 5E adventure, all by yours truly! This adventure will be available as a add-on adventure on the Roll20 Marketplace, but I'm also excited to announce that it is also available as a Foundry VTT module! This module can be installed into your existing world, and it features dynamic lighting, sound effects, and map features controlled by macros built into the module. It is available to my $10+ Deity patrons and higher, and also available as a one time purchase on my online store.

Adventure

Ancient tales and local legends tell of a powerful king and queen, and a magical artifact given to them by the gods. Somewhere deep in the jungle lies a ruined temple filled with secrets, puzzles, and treasure... and much, much more. Can you you discover The Lost Tomb of Chuwen Kan?

This 5E adventure, written and design by Limithron, is balanced for 5th-level characters but can easily be scaled up or down. It includes illustrated puzzles & handouts, and the encounters, puzzles, and traps are designed with several solutions to accommodate different play styles.

Maps

This pack includes 2 maps of the tomb: the "static" version has all the essential elements and is ideal for quick encounters or for printing, while the "dynamic" version has features like hidden passages that can be revealed and a rope bridge that can break. Transparent tokens and tiles are included so you can turn these features on and off as your players explore and solve puzzles.

Also included is a massive 57x39 cenote underwater cave map. This can be used for the escape scene in the adventure, as an alternative entrance into the tomb, or as a totally separate adventure.

Higher level patrons have access to exterior maps of the temple with up to four variations.

Tokens

I've always hated when you have a really great map, but your tokens don't match the art style... so I did something about it! This pack includes up to 28 creature and NPC tokens including:

Magic Item Card and Puzzle Handouts

I really wanted to challenge myself on this release, so I've created my first magic items with illustrations. Each includes a handout and a printable item card. I also created two illustrations for puzzles in the adventure: a obelisk that emerges from a pool of water and a large mural.

Foundry VTT Plug-And-Play Module

One of the most exciting parts of this release for me was building the adventure for Foundry VTT.  Available to my $10 and higher patrons—or from my online store—this module features interactive maps features, dynamic lighting, sound effects, pre-placed monster and NPC tokens, integrated journals for every room, and 10 macros for controlling map effects like secret doors and puzzles.

Thanks for your support and Happy Treasure Hunting!

Buy This Adventure Pack on Roll20 Marketplace: https://marketplace.roll20.net/browse/gameaddon/8673/the-lost-tomb-of-chuwen-kan 

Buy Adventure PDF, Maps, Tokens, and Handouts: https://gum.co/NytWi 

Buy the Foundry VTT ready Module: https://gum.co/DZZza 

Rewards

Free Asset Zip 

Asset ZIP 

Adventure PDF | Asset ZIP 

Adventure PDF  | Asset Zip | Foundry Module 

The Lost Tomb of Chuwen Kan [Various]

Comments

Hey! I'm running it now and my group takes their time... three sessions with the escape and finding the tomb. You could run it as a one shot if your party moves VERY fast and doesn't fight much but i'd plan on at least two sessions

Limithron

Really enjoying your contet so far. There's a question that came to my mind though while reading the adventure since I'd like to use it as a one-shot: Is there an estimate on how long a play-through would take?

Fia Gewinnt


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