Changelog 0.5.1
Added 2020-07-06 03:39:46 +0000 UTCAdded Now Kara can sleep in the abandoned house in the village.
Added Scene with multiple CGs, the two thieves visit Kara if they aren't dead and Kara sleeps in the abandoned house.
Added Mothermaker/Millpede hatched birth scene variation at Lana.
Added Combat animation and camera speed sliders to the options menu.
Added New Health bar with turn order indicators.
Added Ability to open menu in combat. (There is no saving in combat.)
Added More screen resolution options for windowed mode.
Changed Now attack/move/abilities cannot be selected if the character is out of action points.
Fixed Runaway point is now properly allocated when leaving the witch's hut for the first journey to the village.
Fixed Nora can no longer be recruited when you hand her the medicine.
Fixed Running away on the island map won't keep the group Kara fought with in combat.
Fixed Using stacking items by dropping them on the character art won't make the item stuck, and using item on character art from the combat inventory now properly destroys the item if it's out of charges.
Fixed Splitting stacking items in the inventory when it's full.