SakeTami
Mimir Games
Mimir Games

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Weekly update #25 - small but expected delay, wrapping up for the release

Hey all,

Very quick update as it's kind of the rush to wrap things up for the release.

I would have liked to have it packed for this weekly but there's still to much to be polished before I can really ship it in the way that I'd like it.

I'm facing some mild setbacks and I'm thinking that I may have to drop the whole animation package for this update, or at least ship something much more crude and less polished.

Here's the progress chart:

I kept a small artwork buffer because there's still a bunch of asset polishing to do and a bunch of illustrations to clean up.

Still some scripting to wrap up, and regarding coding, I guess I will have to decide rather quickly what I want to settle with animation wise.

I'll leave you guys with yet another variation of the new scene teaser:

Thank you for the support, and hang in there : it's the home stretch!

Weekly update #25 - small but expected delay, wrapping up for the release

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