SakeTami
PSILONCRAFT
PSILONCRAFT

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Reworking the leather armor for the next update

To be honest the armor and mobs is the most dificult textures to make good.

Thinking about the source it has a 128x64 px texture. the model i made is at 4096x2048px. so when i export it back into the game it will be a bit lower in quality tho still look good.

The leather armor is the first armorset that im redoing.  I wasnt happy with the mark.1 version i did.


(ignore the missing helmet and the reflective head. its just how the software I use displays the minecraft model)

Reworking the leather armor for the next update

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