Hello everyone and welcome to a new roadmap post!
Last month we have released two mods: one large, one smaller. Vanilla Factions Expanded - Medieval 2 has been a massive hit and from what I can tell, people seem to love it! I'm glad, because it's one of these mods that has been dragging on in development for a while now, and it's been weighing on me, adding a lot of stress. Questions arose, such as 'will it be good enough', and I'm glad to say that I think it is!
In the meantime, Vanilla Cooking Expanded - Haute adds a really cool new mechanic: meals as an art form. I'm really glad with how it turned out and I'm happy seeing that many of you also enjoy it!
Vanilla Quests Expanded - Cryptoforge is in testing right now and should release shortly. We have nailed down all the bugs and rebalanced the mod to ensure it's fun and accessible. The response from the testers actually inspired me to push the Vanilla Quests Expanded - Deadlife mod onward and I can confirm it has now entered development!
We're currently also developing Vanilla Furniture Expanded - Core remake. Most of the things will remain the same, but they will receive a full balancing overhaul. A lot of the things work slightly differently now, and better too I think! This remake will also feature a lot of new structures, and most importantly: All the art has been remade. It was one of our older mods, so it's only proper it gets a facelift.
From major new additions, we also have two more Furniture Expanded modules being remade. Security desparately needs a rebalance as it was balanced for the old RimWorld, before many of the newer VE mods. Spacer furniture on the other hand feels a bit bland and doesn't really elevate the colony to the spacer level, so it's also something we want to take a look at.
Let me know what you're most excited for, and what mods we have already released surprised you the most with their content!
I will see you around!
Oskar Potocki
2025-04-22 08:49:31 +0000 UTCๅฎ
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