From time to time, it’s vital for us to step back from the whirlwind of mod development and reconnect with you—the community. While we thrive on creativity and passion, it’s equally important to understand your expectations: what mods excite you most, what directions you’d like us to explore, and whether we’re truly delivering experiences that enhance your RimWorld adventures.
Your feedback is a suggestion, not a directive. As creators, we develop mods we’re passionate about, but hearing your thoughts helps us align our vision with what you value most.
We’ve categorized our mods based on themes, scope, and series, and we’d love for you to share which of these you’re most interested in seeing us pursue. Vote for as many categories as you like, and focus on those you feel most strongly about. Skip the ones you’re less enthusiastic about—your votes will help us prioritize our efforts.
Mods that are currently in development of course remain in development. This survey or its results, will not change that. We are committed to the mods currently set out ahead of us, and this survey is meant to serve as a tool for us going forward into 2025. The votes might not necessary cause new mods to appear on the roadmap either - if you decide that more animals is something you want to see, that might not necessarily mean a new Animals Expanded module. Instead, more animals can be added to existing mods, or even into other mods we're working on right now.
The cornerstone of our work, Vanilla Factions Expanded aims to deliver a free-DLC experience. These mods offer vast, game-changing content: new factions, apparel, mechanics, and gameplay systems that open fresh paths for your colony, much like official RimWorld expansions. While these mods take the longest to produce (often over a year), their depth and impact are undeniable, according to the fantastic feedback we’ve received.
Born from the introduction of Smash Phil’s Vehicles Framework, Vanilla Vehicles Expanded brings tiers of vehicles to the game. This category includes new designs and even vehicle upgrade systems, which have added much-needed customizability. While these mods require significant time to design, draw, and implement, they offer a unique layer of gameplay.
Quick to develop, these mods add bite-sized content that enhances specific aspects of the game. Examples include Vanilla Weapons Expanded modules, Vanilla Furniture Expanded add-ons, or smaller features like Vanilla Hair Expanded.

These are the flagship mods that transform your gameplay. Examples include the Vanilla Factions Expanded series, Vanilla Furniture Expanded: Core, or Vanilla Psycasts Expanded. While they take significant time to design, they deliver comprehensive content that makes a lasting impression.
Mods in this series aim to make your colonists more memorable and unique. Titles such as Vanilla Backstories Expanded, Vanilla Traits Expanded, and Vanilla Aspirations Expanded enhance individual depth and create a stronger connection with your characters.
We love introducing new gameplay systems or overhauling existing ones. Mods like Vanilla Psycasts Expanded redefine Psycasting, while Vanilla Anomaly Expanded: Insanity introduces a sanity mechanic tied to horror interactions. Let us know if you want more mechanics-focused mods!
If tangible additions—things you can build, craft, or interact with—are your focus, vote for this category. Whether it’s small mods like Vanilla Furniture Expanded: Farming or expansive mods like Vanilla Factions Expanded: Insectoids 2, we’re happy to dive into content creation.
From Helixien Gas in Vanilla Helixien Gas Expanded to temperature management in Vanilla Temperature Expanded, resource systems can enrich your colony’s strategy. If new resources and their management intrigue you, let us know.
While our Vanilla Races Expanded series has introduced a plethora of new xenotypes, complete with genes, visuals, and mechanics, we’re open to exploring more if there’s demand.
Designing new Psycasting paths is a complex but rewarding process. Each path requires intricate design, artwork, and testing. If you’d like to see more Psycasting mods, your vote will help prioritize them. Please also remember that this doesn't necessarily mean psycasts as you know them, either. If you'd like to see more abilities added onto your characters, place your vote on psycasting also!
World map events and quests add spice to colony life, encouraging exploration and storytelling. If these appeal to you, let us know so we can create more engaging scenarios.
We occasionally revisit older mods to modernize them, such as Vanilla Factions Expanded: Insectoids 2 or Vanilla Christmas Expanded. If you’d like us to refresh more classics, share your interest!
While we’ve added a wide variety of animals, we’re open to revisiting this category if there’s demand for more wildlife or unique creature interactions.
Decorators rejoice! Our Vanilla Furniture Expanded series is beloved for adding style and functionality. If you’d like to see more, whether standalone or integrated into larger mods, let us know.
From weather to biomes, terrain, and plants, this category could expand RimWorld’s natural world. If unique biomes or environmental systems interest you, we’d love to hear your thoughts.
Early game mods offer quick access to new systems and content, like Vanilla Weapons Expanded: Tribal or Vanilla Plants Expanded. If you enjoy immediate enhancements to the early colony experience, vote for this.
Late-game mods like Vanilla Factions Expanded - Pirates' warcaskets, high-tier vehicles, and advanced power sources add depth when your colony is well-established. If you’re looking for more ways to extend gameplay, this category is for you.
Our anomaly-focused mods could explore strange phenomena and their effects on colonies. While this DLC has been less popular than others, it introduces unique storytelling potential. If you’d like us to expand on this theme with more anomalies and related mechanics, let us know.
We’ve already expanded on the Royalty DLC with mods like Vanilla Psycasts Expanded and Persona Weapons Expanded. If more Royalty-themed content excites you, cast your vote.
Adding new memes, styles, and systems tied to the Ideology DLC is a challenge we’ve tackled before. If you’re eager for more, we’re up for the task.
From children to mechanitors, mechanoids, and xenotypes, the Biotech DLC still has untapped potential. Let us know if this is where you’d like us to focus.
We’re excited to hear your thoughts! Your votes will guide our priorities, ensuring we continue creating mods that bring joy and value to your game. At the end of the day, our popularity spreads through word of mouth. If you enjoy our content, you tell others about it. Then, these others may or may not decide to back us on Patreon. There is only one way for us to make sure you enjoy our mods: communicating with you and hearing what it is you expect to see.
Feel free to leave comments down below if you think we did something right, or wrong. Don't hesitate to point out our fumbles and mistakes. I know many of you expect Medieval 2, and we're working on it! There has been... complications (Russia cutting discord access when one of our coders is from Russia), but we're working through it!
Oskar Potocki
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