Weekly Report
Added 2024-03-25 01:25:39 +0000 UTCWork this week was primarily development of the dungeon layout and coding, which thankfully went much better than the Bandit Camp code stuff [there were a lot of issues getting the stealth stuff to work].
This dungeon is a typical dungeon with a few small RNG elements, and a couple 'trap' elements are in development. I got a bit hung up with getting some usable image generations for a trap, but I'm mostly past that now. Overall, the things completed were:
Dungeon map layout
Dungeon RNG aspects
Dungeon-related items
Beginning development of dungeon 'traps'.
More work on the traps will likely follow this week, and potentially starting on generating the images for dungeon's enemies / boss.