Hard-Life September Update 🚧
Added 2025-09-17 02:13:06 +0000 UTCThis build introduces new Build ID’s to make bug reporting clearer and more efficient. Please include your Build ID when submitting reports!
Gameplay & Mechanics
Barney Multiplayer Provoking: Now resets properly after the provoked player’s death (non-killing provoke).
monster_mbt (tank): Refined logic, zeroing in on future movement systems.
Tripmines: New blow-up sound effect gives clearer audio feedback on “what blew up.”
trigger_autosave: Now saves player position correctly. (Note: some bugs remain in Lambda Core—use the anti-stuck mechanic if needed).
Player Feedback Improvements
Heartbeat sound when health drops under 25 HP.
Visual feedback when under 25 HP for added tension.
Damage Direction: Adjusted and fixed for accuracy.
Damage Punchangles: Tweaked to add more “slap” feeling to hits.
Electricity Damage: Punchangles now reflect hits properly when battery is drained.
Radiation: Once battery is depleted, player slows down to mimic acid exposure.
Audio & Atmosphere
Quattro AI Music Mini-Album added to the sounds folder for funsies.
Password for Branch is "thomasanderson"