SakeTami
Wingmen Labs
Wingmen Labs

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Episode Two - Dev Update #3

Hello everyone! I hope you're all doing well, as always!

You probably don't recognize the character in the preview, and that's because she's a new character! We don't want to give too much away just yet, but you'll definitely get to know a little bit more about her in the upcoming devlogs.

We're pleased with the pace we're maintaining right now. We finished Scene 6 a few days ago and currently have a bit more than 250 renders and 4 cinematics completed.

We have one more scene to complete before starting work on the racing scene, and we're very excited about that. We have some engaging mechanics planned, but we'll talk more about those once we've finished it. However, note that the racing scene might take a bit more time, as animating and staging (setting up the angles and such) the whole sequence will be quite time-consuming.

From my side, I'm planning on making some banger music tracks for the race, maybe some hypertrance vibes to match the street racing aesthetic. I might even release one as a single for a teaser before the official release.

This was a short one, but in the mean time, if you have any questions, feel free to ask us on Discord.

Thank you for tuning in!

-ChromeVice

Episode Two - Dev Update #3

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