SakeTami
tempestvr
tempestvr

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January Update - Some nice moves!

Hi guys, it's time for a quick update on what I've been up to this month. It's mostly SR6 stuff, though I've also got a little something for OSR2 users too.

The biggest thing is an update to the SR6 kinematics. The code that I put out last month with the SR6 worked just fine, but the servo mixing algorithm was extremely basic and left a lot to be desired. This new code uses some much more complex maths, which means that the axis movements are much more precise.

I've got a couple of videos of the new code in action here.

In addition I am going to add in functionality for the T-wist and T-Valve to the SR6 code. The T-valve has been particularly interesting because once the T-wist is installed along with the 6 arm servos all of the Romeo's 8 digital pins are being used. I think, however, that I have found a way to install the T-Valve on one of the Romeo's analog pins.

I've put a lot of time into that code this month, so it will be going up on the $8 tier in the next few days.

In addition, I have a new OSR2 power bus video tutorial that will be going up on the $2 tier.

Stay tuned!

January Update - Some nice moves!

Comments

I am building osr where do I get the content and player for it ?

Switch Dezigns

Thanks!!

abtest

It's adapted from a very old VaM scene: IssacNewtongue's original "Paper Love" lapdance. It's still my go-to for testing. There's a download link for it on this page: https://www.patreon.com/IsaacNewtongue/community

TempestVR

good moves!, what is the scene used in this video?

abtest

It’s actually more like double as there are now effectively two servos on each arm and two pitchers. Though the moment arm is also longer, so less than double.

TempestVR

Unless my maths are completely rubbish, is there now basically three times the amount of servo power to lift or push the heavy Fleshlight now compared to the SR2? I wonder will it help make servo gear stripping less likely, hopefully it will.

geo_gan


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