Races and Lineages of Worldspire Mark 3 Update
Added 2021-10-10 04:11:06 +0000 UTCHey everyone! Here is another big update to the races and lineages of the Worldspire Journal campaign setting. Here's a changelog:
Ankahli: Removed Desert Life feature, added the ability to choose whether you explode into flame with the Fiery Rebirth feature.
Bloodborn: No changes.
Etherkin: Removed advantage on Necromancy school saving throws, added immunity to disease.
Ulfuric: Previous beastblood lineage, removed Hunting Dash feature, added Hide of the Beast feature, changed Strong Jaw to Wolf Spirit's Wrath (became radiant damage and long rest only). Teeth and claws feature instead of Bite, allows choice of piercing or slashing.
Drulai: Subraces added. Desmodai have bat wing flight, and worse fangs. Nosferai are the ground dwelling bats with powerful build, same as always.
Evarcha: Cleaned up some wording and removed the vibration proficiency note. It cluttered things too much at this stage.
Vuldr: Lakestride changed back to all liquid surfaces instead of just water.
Xinph: No Changes.
Zodan: Removed for now as I contemplate whether I want to include them into the setting.
Asperid Elf Subrace: Wording changes on the Gold Apple Feature to clear things up.
Full Moon and New Moon Dwarf Subraces: No Changes.
https://drive.google.com/file/d/1f8cmaa7CU5GBrFHC1_xyuduQdhnBEuPQ/view?usp=sharing