Sharing a bit of the game i'm currently working on.
The gameplay is a mixture of "Wunderdoktor" and "Cook, Serve, Delicious". You work at a juice bar and serve juice to customers (and yeah, the "customers" are various monsters). Gameplay consists mostly of quick time events, press buttons as they appear on screen. There are a few cutscenes with flavor text in between.
The whole thing has somewhat of a surreal, nightmare-like vibe to it. That's the flavor i go for for my games in general. Surreal and/or slightly creepy. :U
The images above show a mock-up of what the interface should look like.
The concept for this is very simple, since there are really only 2 rooms i have to create. And then a bunch of different customers. The code structure is super small, easy to keep track of. So this game getting actually finished is a possible reality. >3>