SakeTami
Team_Radious
Team_Radious

patreon


Radious Warlords Submod Released 29.02.2020!

Hello Everyone, Team Radious! 

After many months of hard work, delays and complications, we are proud to share with you our newest submod: Radious  Warlords Submod! Its goal to is to increase the diversity of generals you can select in your Warhammer II campaigns and give you a wider range of tactical possibilities. 

Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2009359362&searchtext=

Today, it is made public with 6 new Lords,  available across 4 factions which in our opinion suffer the most from  lack of variety in this department. This is only the beginning however,  with many more Lords planned for future updates and we are always open for feedback and suggestions! 

The Lords with which this submod launches are: 

· Guildmaster (Dwarves), 

· Great Bray Shaman (Beastmen), 

· Doombull (Beastmen),  

· Shaman Warleader (Norsca), 

· Fimir Noble (Norsca), 

· Anointed of Asuryan (High Elves), 


In theory, you should be able to add it to an existing save, but you  won’t be able to remove it afterwards. For optimal experience, we recommend starting a new campaign, however.  

We would like to thank all of our community members and patrons for getting us through  the development of this submod. It has been one of our most ambitious  projects, bar the overhauls themselves. If you enjoy playing it, please  consider supporting us on Patreon . Every little helps to keep us  going.  

Here is a full changelog of major changes/additions though not every little bit will be here, that would take too long; 

·  Added a new generic Lord option to Dwarven factions, the Guildmaster.  He comes with a custom model and skill tree as well as his own role on  the games economy,  

· Guildmaster is a powerful supporting Lord,  capable of buffing all ranged units in his army and strengthening the  economy of the province he finds himself in. He also wields a powerful  rifle, designed to wreak havoc on the enemy army,  

· Added a new  generic Lord option to Beastmen factions, the Great Bray Shaman. He  comes with a custom model, four different schools of magic (wild,  beasts, death and shadows) and a razorgor chariot mount,  

· The  Bray Shamans are designed to fit a nieche in the Beastmen army. They are  a little bit weaker in melee combat, instead providing powerful magic  on the battlefield and faction buffs on the campaign map,  

·  Added a new generic Lord option to Beastmen factions, the Doombull. He  comes with a custom model and skill tree as well as fearsome reputation  on the battlefield,  

· The Doombull is supposed to be the muscle  of your army, doing the heavy lifting on the front lines and buffing  monster units in your army. If he doesn’t have one of the i highest kill  counts after the battle, you are probably using him wrong.  

· Added a new generic Lord option for High Elven factions, the Anointed of Asuryan

·  The Anointed’s role is supposed to be that of a wise advisor and leader  of his people. As such, in the game, he provides powerful faction buffs  and is capable of holding his own on the field of battle, especially at  the later levels. His connection to Asuryan gives him the possibility of riding the two types of phoenix’s available in the game to battle,  

·  Added a new generic Lord option for Norscan factions, the Shaman  Warleader. He comes with a custom model, skill tree and a manticores  mount option, 

· The Shaman Warleader acts as the rallying points  of the Norscan people, providing counsel and ensuring that everyone in  the tribes knows their place. Using powerful magic, they are capable of  controlling the battlefield, 

· Added a new generic Lord option  for Norscan factions, the Fimir Noble. He comes with a customised model  and skill tree as well as their own legend attached, 

· In the  lore, Fimirs are shrouded by legends and have their own agendas. We have  tried to reflect that in their skills and abilities, but they are  primarily fearsome melee fighters. 

· All new Lords are balanced around core Radious Overhaul and will not work without it 

· All new Lords received custom portraits and unit cards, 

· All new Lords are available for selection in both custom battles and the campaign, 

Massive  thanks to our Community member Sermon, who acted as the Lore consultant  for us and provided us with the extracts and quotes to bring these  Lords to life. Without him, this submod might have never been created! 

 

Supporting Team Radious:

If you like our work, our mods and what we do, please consider supporting us via Patreon here - https://www.patreon.com/Team_Radious or via our Paypal acount https://www.paypal.me/TeamRadious 

We have released mods for multiple TW games (Shogun 2, Rome 2, Attila, Warhammer 1, Warhammer 2,  Thrones of Britannia and Three Kingdoms) and this requires us to sacrifice even more time and resources to make sure that we maintain our quality. 

Social Media:

We are also very active on all our social media platforms. Feel free to engage with us, and leave feedback and suggestions

Discord- https://discordapp.com/invite/emQpcha

Steam Community- http://steamcommunity.com/groups/TeamRadious

Facebook- https://www.facebook.com/TeamRadious/

Twitter - https://twitter.com/TeamRadious

Team Radious subreddit- https://www.reddit.com/r/TeamRadious/

Youtube - https://www.youtube.com/channel/UCB1fknw1kKbdr1yuBuKcUkA

Have fun with our mods and creations!  Thank you for supporting our work, none of that would be possible without you! 


Happy conquests! 

Yours,  

Team Radious 

Radious Warlords Submod Released 29.02.2020!

More Creators