I fix some bugs and I add 2 new things,
1 - a icon that apear when its time for dinner
2- the characters names on the dialog box
about the character names on the dialog box:
I'm not completely satisfied with the result, when the name doesn't appear you can identify who's speaking if the NPC is hilighted and the color is different from white, however in dialogues with more tham 1 character it cam be dificult to identify how is talking, but I feel it's a cleaner form of design.
showing the name of the character speaking is another indicator, but if the name is long it can spoil the immersion a little,
YearlyEmperor96 Gaming
2025-05-03 15:57:33 +0000 UTC