Pokemon Resurgence Stats
Added 2023-11-03 06:49:12 +0000 UTCLucas Walker
Level 48
Next: [56%]
Exp Cache: [0]
Skill Points (SP): 6
Aura Capacity: 2940/2940
Profession/Skills
Pokemon Trainer Lv.8
Coach [Passive] (Level 4/5)
Bountiful Gains [Passive] (Level 3/3)
Battle Commentator [Passive] (Level 2/3)
Commander [Active] (Level 1/1)
Pokemon Breeder Lv.7
Pokemon Friendship [Active] (Level 3/5)
Egg Insight [Active] (Level 3/3)
Skilled Breeder [Passive] (Level 3/5)
Pokemon Compatibility [Passive] (Level 3/5)
Pyrokinetic Alchemy Lv. 7
Green Thumb [Active/Passive] (Level 3/3)
Synthesis [Active] (Level 4/5)
Essence Extraction [Passive] (Level 3/3)
Temperature Control [Passive] (Level 1/1)
Concentrate [Active] (Level 1/3)
Aura Guardian Lv3
Aura Sight [Active] (Level 1/1)
Aura Barrier [Active/Passive] (Level 5/5)
Aura Infusion and Sculpting [Active/Passive] (Level 10/10)
Aura Projection [Active] (Level 2/3)
Misc Skills
Insight [Active/Passive] (Level 5/5)
Divination [Active] (Level: 1/1)
Mew’s Touch [????]
Transfer Experience [Active] (Level: 1/1)
Zygarde's Signature [????]
=========
Functions
=========
Inventory
Capacity: 100 slots
Next Level: Unlocks 100 extra slots; - Cost 300,000 Pokedollars
Itemfinder
Range: 15-metre radius
All upgrades have been acquired.
Pokemon Search
Number of searches per week: 3
Range: Ten miles
Next Level: Increases efficiency/functions - Cost 50,000 pokedollars
Pokemon Habitat
Combined World
Next Level: Further Customisation - Cost 500,000 pokedollars
Region Maps
Details Displayed On Map: Extensive
Next Level: More details added - Cost 300,000 pokedollars
Arceus’ Emporium
Shop Level: 2
Next Level: New items added; 20% discount on most items.
Custom Interface Creator
Guilds
=========
Kanto Adventurers Guild
Rank: Adept 1 Next: [10/1000] Missions Completed: 80
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Battle Arena
Current Points: 903 Rank: Experienced Trainer Next: [55/75]
Wins: 75 Losses: 9 Consecutive Wins: 17 Win Percentage: 89%
==========
Kanto Alchemist's Guild
Rank: Journeyman Alchemist Next: [500/2000] Requests Completed: 1
==========
Skills
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Skill: Insight Level: Max Next: -- Type: Active/Passive Charges: 50/50
Description: Provides information on a Pokemon's parameters within twenty metres of the player, but requires a line of sight. This skill can be used actively or passively. The latter allows the player to automatically view information about the Pokemon, such as its species, level, condition, and threat to the player. The active component provides additional information based on skill level, but it requires a charge to use. Information displayed:
Status tab
Hidden stats/move/affinities tab
Traits tab
Evolution conditions tab
Breeding conditions tab
==========
Skill: Pokemon Friendship Level 3/5 Next: 4 SP Type: Active Charges: 10
Description: The skill enables the player to befriend Pokemon more easily by touching them while activating the skill. They are more likely to view you favourably and refrain from attacking you. At its current level, this only applies to Pokemon that are below level sixty. The player may also develop Pseudo Bonds with subsidiary Pokemon, which doesn’t provide any of the benefits of a normal bond, but it does ensure their obedience. Please note that this skill may not be compatible with all Pokemon. Proceed with caution.
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Skill: Bountiful Gains Level Max Next: -- Type: Passive Charges: --
Description: This skill enables the player to acquire greater rewards upon defeating wild Pokemon. At the initial level, the player receives 3 pokedollars per level for each wild Pokemon defeated. The player gains 2 effort value points after a battle, which will be for a specific stat, depending on the Pokemon defeated.
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Skill: Coach Level 4/5 Next: 9 SP Type: Passive Charges: --
Description: Training your Pokemon to become stronger should benefit the player as well. For every stat the Pokemon gains through training, the player receives four hundred experience points. Training efficiency has increased by twenty percent. The effectiveness of training affinities has increased by fifteen percent. Levelling up this skill even further will provide the player with additional benefits.
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Skill: Green Thumb Level: 3/3 Next: -- Type: Active/Passive Charges: --
Description: The player is an expert at gathering ingredients. Each ingredient they pick has a 100% chance of being of the highest quality. There is a 50% chance that they will be able to harvest two ingredients from a single plant. In addition, the player can evaluate the ingredient and learn about any potential effects it may have on a salve, potions, or pills.
==========
Skill: Egg Insight Level 3/3 Next: -- Type: Active Charges: 30/30
Description: Provides information about a Pokemon Egg's parameters. To use this skill, the host must be within one metre of the egg. A variety of information can be obtained, including the estimated hatching time, any special hatching conditions, and the initial parameters. Increase this skill to obtain additional information.
==========
Skill: Battle Commentator Level: 2/3 Next: 6SP Type: Passive Charges: --
Description: The skill involves providing detailed and real-time commentary on a battle to assist the player in effectively commanding their Pokémon. This includes describing the moves being performed by the Pokémon, their current condition, any inflicted status effects, and so forth. It can be turned on/off with the following commands: Commentator Activate/Deactivate.
Level 2: The Battle Commentator records each battle in the guidebook, which includes important details about each fight.
==========
Skill: Skilled Breeder Level: 3/5 Next: 10SP Type: Passive Charges: --
Description: A great breeder understands how to produce Pokemon eggs more efficiently and how to maximise their potential. The first level of this skill increases the likelihood of all Pokemon owned by the player producing eggs by 35%. Furthermore, every egg he produces will take 35% less time to hatch but it won’t lose any of the benefits, such as developing a bond with its trainer.
==========
Skill: Divination Level: Max Next: -- Type: Active Charges: --
Description: The skill allows the player to look into the future and see what skills he will unlock as he advances in his different professions. He can only see potential skills five levels below his current profession level. Furthermore, he can use the skill to see the advantages of maxing out a skill to its full potential. The information will be recorded in the player’s guidebook, and every time he uses the skill, it will cost him twenty thousand pokedollars.
==========
Skill: Aura Sight Level: 1/1 Next: (natural growth) Type: Active Aura: 5/min.
Description: This is one of the most basic techniques an Aura Guardian can learn. It allows the practitioner to perceive their surroundings even with their eyes closed. Mastering this technique provides them with perfect night vision, allowing them to see in the dark as if it were daylight. Moreover, its upkeep is minimal, which means it can be maintained for an extended period of time.
==========
Skill: Transfer Experience Level: 1/1 Next: -- Type: Active Charges: --
Description: A skill that allows the player to share his and his team’s experience points among other Pokemon and Pokemon Eggs. It’s a one to one conversion without any restrictions.
==========
Skill: Pokemon Compatibility Level 3/5 Next: 6 SP Type: Passive Charges: --
Description: The skill increases the breeding compatibility of all Pokemon bonded to the player by 5% per level, up to a maximum of 25%. This includes Pokemon that have pseudo bonds. Furthermore, it doubles the favorability gains of all Pokemon and Pokemon Eggs that form a true bond with the player.
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Skill: Aura Barrier Level: 5/5 Next: --Type: Active/Passive Aura: 20/min.
Description: The technique is a protective ability possessed by certain Aura Guardians that allows them to generate a powerful energy field around themselves and nearby individuals. It effectively blocks incoming attacks, providing the user with a layer of defence against physical and elemental damage. However, should the barrier sustain damage exceeding its resilience, it will shatter, leaving the wielder momentarily vulnerable. Increasing the skill level will improve the effectiveness and versatility of the aura barrier.
==========
Skill: Aura Infusion and Sculpting Level: 10/10 Next: (natural growth) Type: Active/Passive Aura: 8/min.
Description: This advanced technique enables the user to expand their aura reserves, enabling them to prolong the use of their techniques. Furthermore, by honing this skill, the user can manipulate their aura into intricate patterns, thus unlocking more potent techniques and eventually achieving mastery as an Aura Guardian.
==========
Skill: Synthesis Level 4/5 Next: 6 SP Type: Active Charges: 30/30
Description: A skill derived from the Pyrokinetic Alchemy method. Synthesis is the art of harmoniously blending diverse magical essences to craft potent and efficacious concoctions with precise and targeted effects. As the alchemist progresses in this skill, his or her ability to meld essences improves, allowing them to create higher-quality concoctions and potentially discover new, unexplored effects.
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Skill: Essence Extraction Level 3/3 Next: 5 SP Type: Passive Charges: --
Description: Essence extraction is a skill that improves the alchemist’s ability to draw forth the pure essence locked within ingredients. This process requires precision and finesse as the alchemist delicately separates the essence from its material form, burning away impurities with the eternal flame while preserving its potency and purity for alchemical purposes. Advancement in this skill increases the alchemist's ability to extract a greater amount of essence from each ingredient.
==========
Skill: Temperature Control Level 1/1 Next: -- Type: Passive Charges: --
Description: This skill allows alchemists to master temperature control over the eternal flame, resulting in fewer errors, increased efficiency, and higher-quality concoctions.
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Skill: Aura Projection Level 1/3 Next: 3 SP Type: Active Aura: 25 + 10/min.
Description: Aura Projection is a technique that allows the creation of illusory visual projections. Users can manifest up to three human-sized or smaller illusions within a 30-metre range. These projections can be static or have limited movement but lack sound or physical substance. While useful for distractions or disguise, they cannot pass through objects and close inspection reveals their true nature. The skill drains 10 aura points per minute per projection and requires concentration to maintain.
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Skill: Concentrate Level 1/3 Next: 3 SP Type: Active Charges: --
Description: Allows for the creation of alchemical pills. These pills are extremely concentrated versions of potions. They provide more powerful effects, better stability, and new benefits that potions don’t offer. Requires intense focus and precise ingredient refinement. The player can also infuse some of their aura into the pills to enhance their effects, but this makes them less stable. New pill recipes are now available to be discovered through hidden items.
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Skill: Commander Level 1/1 Next: -- Type: Active Charges: --
Description: Enables simultaneous command of two Pokemon in battle. Each Pokemon receives commands with perfect clarity, improving coordination and tactical response time. Perfect for double battles or handling multiple opponents. It also doubles the effective range of communication between the player and his Pokemon.
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Pokemon Team
Icarus
Species: Pidgeot; Bird Pokemon
Gender: Male
Status: Owned
Favourability: Honoured: 8370/16000 (+20% stats)
Favourite Food: Iaflepettle Seeds; Icarus Recipe X
Condition: Perfect
Level: 48
Next: [4%]
Exp Cache: [103400]
Stats obtained from EV’s [100/100]
Current Level Potential Met?: Yes
Special Ability: Big Pecks
=========
Attack: 157 (135)
Special Attack: 154 (129)
Defence: 105 (88)
Special Defence: 106 (89)
Speed: 175 (146)
Luck: 66 (55)
=========
Moves
Quick Attack: 100%
Wing Attack 48%
Sand Attack: 64%
Air Cutter: 100%
Work Up: 100%
Double Team: 100%
Roost: 100%
Tailwind: 38%
Steel Wing: 41%
=========
Description: Icarus has embarked on a remarkable journey from his modest origins, inching closer to the lofty aspiration set forth by his devoted trainer. The prospect of ascending to the esteemed status of an emperor looms tantalisingly close, yet the final leap eludes him. There is still work to be done.
==========
Hidden Stats
Intelligence: 7
Endurance: 4
Energy: 5
Aptitude: 7
==========
Affinities
Normal: 95%
Flying: 100%
Ground: 35%
Steel: 60%
=========
Traits
Inherent (Can be passed onto offspring)
Flying-type Aptitude (Expert) - Increases flying-affinity training by thirty percent.
Speed Aptitude (Intermediate) - Increases speed stat training efficiency.
Speed Boost (Expert) - Sharply increases special attack stat potency.
Special Attack Boost (Expert) - Sharply increases special attack stat potency.
Superior Conditioning - The Energy and Endurance stats further improve Pokemon's condition.
Paralysis Resistance - 50% chance to resist the paralysis status condition.
Learned/Acquired/Unique
Bird of Prey: Increases attack and speed stats by twenty percent when attacking from above.
Energy Control: It’s more efficient with its energy consumption, requiring less to execute a move.
King of the Skies: Stats rise by fifteen percent when battling a flying Pokemon in the air.
KIng’s Authority: Can force Pokemon much weaker than it to submit to its authority.
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Mega Pidgeot
Mega Evolution Enhancements
All Stats + 50%
Special Ability: No Guard
Endurance: + 5
Energy: + 5
Inherent (temporary)
Air Elemental (Expert) - Sharply increases the power and effectiveness of flying-type moves.
Speed Boost (Master) - Massively increases speed stat potency.
Attack Boost (Master) - Massively increases attack stat potency.
Special Attack Boost (Master) - Massively increases special attack stat potency.
Perfect Conditioning - The Energy and Endurance stats further improve Pokemon's condition.
Learned/Acquired/Unique (temporary)
Emperor of the Skies: Stats increase by twenty-five percent when battling a flying Pokemon in the air.
Emperor's Authority: Forces Pokemon at or below the user's level in critical condition to submit to its authority.
Emperor’s Guard - Immune to all status conditions.
Mega Strain: Normal stats are reduced by 50% for one day after mega evolution ends.
==========
Maximus
Species: Electabuzz; Electric Pokemon
Gender: Male
Status: Owned
Favourability: Honoured: 8710/16000 (+20% stats)
Favourite Food: Lightning-Infused Bamboo; Maximus Recipe X
Condition: Perfect
Level: 48
Next: [2%]
Exp Cache: [121000]
Stats obtained from EV’s [100/100]
Current Level Potential Met?: Yes
Special Ability: Static
==========
Attack: 105 (75)
Special Attack: 96 (80)
Defence: 154 (129)
Special Defence: 136 (114)
Speed: 80
Luck: 42 (35)
==========
Moves
Quick Attack: 100%
Thunderbolt: 64%
Light Sceen: 48%
Thunder Wave: 100%
Protect: 100%
Bulk Up: 49%
Low Kick 100%
Hammer Arm: 100%
Fire Punch: 100%
==========
Description: Maximus has finally evolved into Electabuzz and is super excited to have acquired the giant strain trait. Now that he is bigger than his teammates, he will not hesitate to rub it into their faces.
==========
Hidden Stats
Intelligence: 5
Endurance: 7
Energy: 4
Aptitude: 6
==========
Affinities
Electric: 100%
Fighting: 100%
Fire: 61%
Psychic: 37%
==========
Traits
Inherent (Can be passed onto offspring)
Electric-type Aptitude (Novice) - Increases electric-type affinity training by twenty per cent.
Attack Aptitude (Novice) - Increases Attack stats training efficiency.
Thunder Elemental (Intermediate) - Moderately increases the power and effectiveness of electric-type moves.
Defence Boost (Expert) - Sharply increases the defense stat potency.
Superior Conditioning - The Energy and Endurance stats further improve Pokemon's condition.
Static Plus - Increases the chance of inflicting the static status effect by ten percent
Learned/Acquired/Unique
Free-Form Fighting (Master) - Massively increases Attack when fighting without utilising energy.
Energy Control: It’s more efficient with its energy consumption, requiring less to execute a move.
Giant Strain: The Pokemon grows well beyond the average size for its species.
Attack Plus: (Giant Strain) Increases attack by twenty percent.
Speed Minus: (Giant Strain) Reduces speed by twenty percent.
==========
Evolution Conditions
Electivire
Electirizer obtained.
Condition: Perfect
Experience in Cache: 100000
Electric-type Affinity: 80%
Evolution Bonuses.
Max Experience in Cache = 150000: + 20 to all Stats
Electric-type affinity = 90%: Thunder learned upon evolving.
Special Defence = 100: Special Defence trait learned.
Free-Form Fighting mastered: Endurance +1
Defeated ten level 40+ ground-type pokemon: Aptitude + 1
==========
Saphira
Species: Dragonair; Dragon Pokemon
Gender: Female
Status: Owned
Favourability: Honoured 8770/16000 (+20% stats)
Favourite Food: Gold Waxycap Mushroom; Saphira Recipe X
Condition: Perfect
Level: 49
Next: [7%]
Exp Cache: [145400]
Stats obtained from EV’s [100/100]
Current Level Potential Met?: Yes
Special Ability: Marvel Scale; Shed Skin
==========
Attack: 162 [135]
Special Attack: 133 [111]
Defence: 120 [100]
Special Defence: 107 [91]
Speed: 157 [131]
Luck: 66 [55]
==========
Moves
Agility: 53%
Twister: 100%
Thunder Wave: 100%
Aqua Jet: 100%
Dragon Tail: 100%
Dragon Breath: 100%
Protect: 100%
Dragon Rush: 100%
Dragon Dance: 55%
==========
Description: Saphira has evolved into a majestic Dragonair, becoming the team's largest Pokemon, at least for the time being. She has grown even more conceited as a result of her newfound beauty. However, that pales in comparison to the strength she has gained. Saphira now has the ability to fly through the air, and carry her trainer on her back, allowing them to explore the world from a completely new perspective.
==========
Hidden Stats
Intelligence: 8
Endurance: 7
Energy: 8
Aptitude: 8
==========
Affinities
Normal: 77%
Water: 88%
Dragon: 100%
Thunder: 75%
Psychic: 60%
==========
Traits `
Inherent (Can be passed onto offspring)
Dragon-type Aptitude (Master) - Increases dragon affinity training by forty percent.
Water-type Aptitude (Expert) - Increases water affinity training by thirty percent.
Attack Aptitude (Intermediate) - Increases attack stat training efficiency.
Attack Boost (Expert) - Greatly increases attack stat potency.
Speed Boost (Expert) - Greatly increases speed stat potency.
Wonder Scale - 30% chance to resist all status conditions.
Superior Conditioning - The Energy and Endurance stats further improve Pokemon's condition.
Learned/Acquired/Unique
Energy Control: It’s more efficient with its energy consumption, requiring less to execute a move.
Weather Control: It can control the weather slightly, and it uses this power to fly into the sky, riding on the wind.
==========
Evolution Conditions
Dragonair
Level 55
Condition: Perfect
Experience in Cache: 500000
Dragon-type Affinity: 90%
Holds Dragonium Z
Evolution Bonuses
Max Experience in Cache = 700000: + 20 to All Stats
Dragon-type affinity = 100%: Draco Meteor learned upon evolving
Water-type affinity = 80%: Aqua Tail learned upon evolving
50,000 miles of fight time: Sky Acrobat trait learned
Five Affinities above 80% = Energy + 1
Defeat a level 65 fairy-type Pokemon: One inherent trait evolves randomly.
==========
Ashe
Species: Ninetales; Fox Pokemon
Gender: Female
Status: Owned
Favourability: Honoured 4110/16000 (+20% stats)
Favourite Food: Flamecrest Flower; Ashe Recipe X
Condition: Perfect
Level: 38
Next: [19%]
Exp Cache: [185060]
Stats obtained from EV’s [100/100]
Current Level Potential Met?: Yes
Special Ability: Flash Fire
=========
Attack: 60 [50]
Special Attack: 171 (143)
Defence: 121 [101]
Special Defence: 120 (100)
Speed: 151 (126)
Luck: 60 (50)
=========
Moves
Ember: 100%
Disable: 100%
Quick Attack: 100%
Extrasensory: 100%
Incinerate: 100%
Will-O-Wisp: 92%
Imprison: 74%
Inferno: 41%
=========
Description:
Ashe has evolved into a Ninetales. The evolution has only added to elegance and mystery. Although she still has a mischievous side. The nine tails give her strange new abilities, such as curses that can cause someone bad luck or for them to experience horrific nightmares. This is not a Pokemon to anger.
==========
Hidden Stats
Intelligence: 7
Endurance: 7
Energy: 8
Aptitude: 8
==========
Affinities
Normal: 51%
Fire: 91%
Psychic: 87%
Ghost: 47%
=========
Traits
Inherent (Can be passed onto offspring)
Fire-type Aptitude (Expert) - Increases fire-affinity training by thirty percent.
Fire Elemental (Expert) - Significantly increases the power and effectiveness of ice-type moves.
Special Attack Aptitude (Expert) - Significantly increases special attack training efficiency.
Special Attack Boost (Expert) - Significantly increases special attack stat potency.
Rejuvenating Flames - When it uses a fire-type move on itself, it heals itself 50% of its condition once per battle.
Null Burn - Immune to the burn status condition.
Null Sleep - Immune to the sleep status condition.
Nine-Tails Curse - By sacrificing five levels, it can inflict devastating curses on those who earn its wrath. The curse's effects are unpredictable, including crippling nightmares, bad luck, and physical ailments.
Nine-Tails Talisman - Each tail serves as a conduit for mystical fox powers, which may manifest randomly in battle.
Learned/Acquired/Unique
Tracking Mastery - The Pokemon honed its sense of smell to supernatural levels. Can detect and distinguish individual Pokemon scent trail
Energy Control - It’s more efficient with its energy consumption, requiring less to execute a move.
==========
Ashe: Breeding Type: A
Breeding Conditions
Same Species: +25%
Egg Group: Fire -25%
Egg Group: Other: -50%
Same Level: +10%
Base Compatibility:
Type A - 90%
Type B - 8%
Type C - 1%
Type D - 17%
Type E - 44%
=========
Nero
Species: Krokorok; Desert Croc Pokemon
Gender: Male
Status: Owned
Favourability: Loved 3230/8000 (+15% stats)
Favourite Food: Dryad Dust; Nero Recipe X
Condition: Perfect
Level: 39
Next: [7%]
Exp Cache: [98000]
Stats obtained from EV’s [100/100]
Current Level Potential Met?: Yes
Special Ability: Anger Point
=========
Attack: 197 [172]
Special Attack: 104 [91]
Defence: 112 [98]
Special Defence: 106 [93]
Speed: 194 [169]
Luck: 64 [56]
=========
Moves
Crunch: 100%
Torment: 100%
Sand Tomb: 100%
Mud Slap: 100%
Swagger: 100%
Dig: 100%
Sand Storm: 78%
Foul Play: 47%
Earthquake: 29%
=========
Description:
Nero has evolved into a Krokorok. A bigger, meaner, and stronger version of his Sandile form. His temper hasn’t improved, but he is slowly learning to trust his trainer and integrate with the team. As long as his appetite for battle is satisfied, he shouldn’t cause too many problems. His potential, as always, is enormous, and he is already looking forward to evolving into Krookodile.
==========
Hidden Stats
Intelligence: 6
Endurance: 10
Energy: 8
Aptitude: 9
==========
Affinities
Normal: 49%
Ground: 96%
Dark: 84%
Water: 44%
=========
Traits
Inherent (Can be passed onto offspring)
Ground-type Aptitude (Intermediate) - Increases ground-affinity training by twenty-five percent.
Dark Elemental - (Intermediate) - Moderately increases the power and effectiveness of dark-type moves.
Attack Boost (Expert) - Significantly increases attack stat potency.
Speed Aptitude (Intermediate) - Increases speed stat training efficiency.
Paralysis Ward - Immune to the paralysis status condition.
Burn Resistance - 50% chance to resist the burn status condition.
Freeze Resistance: - 50% chance to resist the freeze status condition.
Learned/Acquired/Unique
Sand Diver - Can swim beneath the sand as if it were swimming through water.
Berserker: When in critical condition, it sacrifices defence to raise its attack.
Energy Control - It’s more efficient with its energy consumption, requiring less to execute a move.
==========
Evolution Conditions
Krookodile
Level 40
Condition: Perfect
Experience in Cache: 100000
Both Dark/Ground Type Affinity equal and greater than 80%.
Evolution Bonuses
Max Experience in Cache = 130000: + 15 to All Stats
Water-type affinity = 50%: [Egg move] Aqua Tail learned.
Favourability with his trainer is at the Loved status = Intelligence + 1
Defeat ten level 30+ Pokemon in a row without healing: On the Edge trait learned.
Consume ten Evolution Stones to gain type resistance to the specific stone.
==========
Nero: Breeding Type: D
Breeding Conditions
Same Species: +25%
Egg Group - Dark/Ground: -25%
Egg Group - Other: -50%
Same Level: +10%
Base Compatibility:
Type A: 5%
Type B: 31%
Type C: 13%
Type D: 92%
Type E - 23%
==========
Raphael
Species: Wartortle; Turtle Pokemon
Gender: Male
Status: Owned
Favourability: Loved: 1970/8000 (+15% stats)
Favourite Food: Watercress Leaves; Raphael Recipe X
Condition: Perfect
Level: 25
Next: [0%]
Exp Cache: [127800]
Stats obtained from EVs [100/100]
Current Level Potential Met?: Yes
Special Ability: Torrent
=========
Attack: 57 [50]
Special Attack: 128 [112]
Defence: 115 [100]
Special Defence: 119 [104]
Speed: 86 [75]
Luck: 40 [35]
=========
Moves
Tackle: 100%
Water Gun: 100%
Bite: 100%
Withdraw: 100%
Rapid Spin: 100%
Protect: 100%
Water Pulse: 77%
Iron Defense: 68%
Rain Dance: 37%
=========
Description: Raphael's evolution is a double-edged sword in his mind. While he enjoys the increased power, his hands have changed enough that he will need some time to adjust to using them for his artistic endeavours. He remains as committed to his artistic endeavours as he has always been.
=========
Hidden Stats
Intelligence: 7
Endurance: 9
Energy: 8
Aptitude: 8
Affinities
Water: 85%
Normal: 52%
Dark: 51%
Ice: 37%
Steel: 31%
=========
Traits
Inherent (Can be passed onto offspring)
Water Elemental (Expert) - Significantly increases the power and effectiveness of water-type moves.
Defence Aptitude (Expert) - Increases defence stat training efficiency.
Defence Boost (Expert) - Significantly increases the defence stat potency.
Special Attack (Expert) - Significantly increases the special attack potency.
Special Defence Boost (Expert) - Significantly increases the special defence stat potency.
Shell Armour - Protects against critical hits.
Tactical Retreat - Slowly recovers condition while withdrawn into the shell.
Shell Immunity - Give up one point of condition to prevent a guaranteed status effect.
Learned/Acquired/Unique
Rubber Shell - Immune to electric-type attacks while withdrawn into its shell.
Water Manipulation - Has learned to manipulate water molecules to gain better control over water.
=========
Evolution Conditions
Blastoise
Level 36
Condition: Perfect
Experience in Cache: 90000
Water-type Affinity: 70%
=========
Evolution Bonuses
Max Experience in Cache = 120000: +15 to All Stats
Water-type affinity = 80%: Hydro Pump learned upon evolving
Steel-Type affinity = 50%: Egg move Flash Cannon is learnt upon evolving.
Water Manipulation Plus learnt = Intelligence + 1
Consume an upgraded growth potion: Maximum Pressure trait learnt.
=========
Breeding Type: B
Breeding Conditions
Same Species: +25%
Egg Group - Water 1/Monster: -25%
Egg Group - Other: -50%
Same Level: +10%
Base Compatibility:
Type A: 15%
Type B: 85%
Type C: 35%
Type D: 20%
Type E: 5%
=========
Raijin
Species: Zapdos; Electric Pokemon
Gender: Male
Status: Owned
Favourability: Liked 1780/2000 (+5% stats)
Favourite Food: Voltberry
Condition: Perfect
Level: 20
Next: [1%]
Exp Cache: [0]
Stats obtained from EV's [0/100]
Current Level Potential Met?: No
Special Ability: Pressure
=========
Attack: 86 [82]
Special Attack: 131 [125]
Defence: 82 [79]
Special Defence: 85 [81]
Speed: 123 [118]
Luck: 57 [55]
=========
Moves
Peck: 1%
Thunder Wave: 1%
Thunder Shock: 1%
Light Screen: 1%
Agility: 1%
Ancient Power: 1%
Charge: 1%
=========
Description: Zapdos is one of the Legendary Bird Pokemon, alongside Articuno and Moltres. Known as the Electric Pokémon, it can unleash powerful lightning bolts instantly. This Zapdos was hatched from an egg, making it the first legendary Pokémon to be born. Zapdos can be quite short-tempered with others, but he tends to be more gentle with his human companion.
=========
Hidden Stats
Intelligence: 10
Endurance: 10
Energy: 12
Aptitude: 10
=========
Affinities
Thunder: 70%
Flying: 50%
Psychic: 40%
Rock: 40%
=========
Traits
Inherent (Can be passed onto offspring)
Electric Elemental (Master) - Massively increases the power and effectiveness of electric-type moves.
Special Attack Aptitude (Master) - Increases special attack stat training efficiency.
Special Attack Boost (Master) - Massively increases special attack stat potency.
Speed Aptitude (Expert) - Increases defence stat training efficiency.
Speed Boost (Expert) - Sharply increases speed stat potency.
Perfect Conditioning - The energy and endurance stats massively improve the Pokemon's condition.
Legendary Potential: Born with hidden stats surpassing ten.
Learned/Acquired/Unique
Energy Control: It’s more efficient with its energy consumption, requiring less to execute a move.
Energy Assimilation: It can use elements from the natural world to boost the power of its attacks.
Thunder Child: It’s able to generate small thunderstorms by manipulating the atmosphere.
Life Battery: It can recover its condition by absorbing lightning from external sources.
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Growth Stages
Stage 0: Current
Stage 1(level 40): +20 to all stats, two new traits, a new move, and two random hidden stat increases.
Stage 2(Level 60): +30 to all stats, two new traits, a new move, and two random hidden stat increases.
Stage 3(Level 80): +40 to all stats, one new trait, a new move, and two random hidden stat increases.
Stage 4(Level 100): ??????
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Breeding Type: D
Breeding Conditions
Same Species: +25%
Egg Group - Undiscovered: -25%
Egg Group - Other: -50%
Same Level: +10%
Base Compatibility:
Type A: 15%
Type B: 16%
Type C: 12%
Type D: 60%
Type E: 18%
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Comments
Dude, he needs a nidoking. A massive one.
McgiggletitsMadden23
2024-05-16 11:54:02 +0000 UTCAwesome can't wait to see what you do next.
Coyote
2024-02-21 17:46:34 +0000 UTCI won't add another Pokemon to the team for some time, but I will consider your suggestion when I do.
GamerFiction
2024-02-21 17:32:52 +0000 UTCAlso I'd really like to se him get a tinatink i know shes from the newest gen, but she's fairy and steel with a big ass hammer (in its final evolution). So its my current favorite pokemon. You could make her have a rivalry with sapphire cause of the dragon/fairy thing. I just think it'd be alot of fun to read about them doing like a sanji/zoro skit were they seem like they're insulting eachother, but then they help eachother when they're in trouble. Kind of like a sibling thing were siblings are aloud to pick on eachother but if anyone else does its on. It also has a hidden ability pickpoket so she could get along well with meowth. And you could make her like to tinker since that's what her name was based off of. You cpuld find her trying fix some mechanical item in his base when he comes back and then ask her to join his team allowing her to fix any mechanical issues he may have in the future.
Coyote
2024-02-21 09:04:21 +0000 UTCThere is an error on Max's electric aptitude. It says flying when I think its supposed tp be electric. Easily made error since flying was above it for icuris.
Coyote
2024-02-21 08:50:09 +0000 UTCWhat? I have already released the chapter for this week. I am doing the status page separately so I don't bloat the word count when I eventually post it on fanfiction.
GamerFiction
2023-11-04 17:54:35 +0000 UTCSorry. He's from my original fic. He made an unexpected crossover into this one. 🤔
GamerFiction
2023-11-04 17:51:17 +0000 UTCI really hope this isn't our one chapter for the week. As I remembered most of this stuff and I didn't really care to know the rest and it kind of feels like something that should be tagged at the bottom of a chapter as like an author notes
Anthony Maxwell
2023-11-04 03:16:07 +0000 UTCWho is Myles?
Bobthenerd
2023-11-03 11:54:06 +0000 UTC