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MilesMouse
MilesMouse

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Progress Report 4/9/2021

Earth! Fire! Wind! Water! Friday! With your powers combined, I am REALLY HUNGRY! Here's what I got done this week:

This week was very productive, even though it didn't really feel like it to me. Writing a script and planning out a story takes a lot of time and energy, and it's very important to the overall process, but... words on a page just don't feel like progress to me for some reason. Maybe it's because I can't show it off yet. :/  Regardless, I'm happy that I'm finally taking action on this thing! I've been planning it on and off for years!

But fret not, gamers; the next update for Grape Escape is still well underway. I'm going to do my absolute best to get it out by the end of this month. With what I have left to do, that should be a very feasible goal to reach. Plus I feel bad because I haven't been delivering much lately.

Bah, I'm rambling again! Look at me still talking when there's Science to do. I'm gonna use the power of the rings to summon myself some Taco Bell and see if I can git gud at sketching out a bazillion pages for chapter one. I'll see you guys again next week!

Progress Report 4/9/2021

Comments

Guilty as charged. :x

I can see that ending up at: if(panicMode) Miles.goTo(TacoBell.nearestLocation(Miles.currentLocation())); xD

Vis

Function time.waste() { if (time > 0) { time = 0; panicMode = true; return panicMode; } }

Nope, once you've bought an upgrade you have it forever. If it's disabled, you can right-click it again to re-enable it. :) I 100% need to add this information in the game somewhere. I just need to figure out where. Maybe a pop-up menu when you buy your first upgrade?

Ahh yes, I know the feeling of wasting time... feels like... function wasteTimeScripting() { var scripting = true; while(scripting) { time.waste(); } } :D Thanks for the update and have a great weekend! o/

Vis

That sounds great, also when you disable a power-up do you get your juice back? And enjoy your 🌮

Egroj


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