Improved player physical confrontation logic.
Improved player pass error logic.
Improved some animations to make them slower and less rushed, robotic, or unrealistic.
Game Mode: Classic
Difficulty Level: Legendary or World Class (Yes, you can set it to Ultimate, but it’s hardcore).
Player-Based Difficulty: On.
CPU Sliders: Put it on Custom and set all in 50 except the "first touch passes" that need to be between 15-20.
Wind Effects: Off.
Weather Effects: Off.