Fixed an issue where IQ roles didn’t grow or learn new ones. Now learning a new role is much easier.
Changed how the Board behaves when setting objectives like winning cups or finishing in specific positions. They now consider your club’s level and what’s realistic. For example, you won’t get a “qualify for Europa League” goal with a mid-table or lower team.
Increased coach costs to make it harder and prevent abuse of this mechanic with low-budget teams.
Higher chances of finding expert coaches in the market, especially for top clubs. Around 95% of available coaches for elite teams will be experts and fit your team’s playstyle.
Improved the AI transfer system to make it more realistic. This is the best version so far (though it’ll never be perfect due to code limitations).
Weekly Best XI, Player of the Month, Player of the Season, Player of the Year, and Coach of the Year awards have been reworked to be fairer. Personal stats will matter more, but trophies still count. For example, if you’re just the league’s top scorer and didn’t win anything, you might only get Top Scorer or, at most, Player of the Season.
(PLAYER CAREER MODE) Contract renewal duration changed to 3 years, and transfer contract duration set to 4 years (both were 2 years in the base game).
Transfer budgets were reduced again to make signing players harder. Also, the amount of money carried over to the next season has been cut further.
Adjusted how quickly a player’s overall rating goes up or down. Leveling up takes time (but not too much), and good coaches speed it up. Rating drops are super slow—players won’t lose more than 2 overall points in a season, even if they perform poorly (applies to veterans only).
Squad size limit changed to 60 players to avoid base game bugs (default max is 52).
Player transfer prices updated for more accuracy compared to real-world values.
Salaries adjusted again to balance challenge and realism.
AI’s starting XI selection system improved again.
Quick sim system improved again.
Training plans redesigned to focus better on each role.
Making money from transfers, shirt sales, or ticket sales is now almost impossible. Your starting budget each season won’t depend much on club profits until the following season.
KIA
2025-01-08 04:13:54 +0000 UTC卓
2025-01-08 03:57:46 +0000 UTCKIA
2025-01-05 17:51:42 +0000 UTCDan
2025-01-05 17:49:19 +0000 UTCAlberto Dell'Olio
2025-01-04 17:52:43 +0000 UTCKārlis R
2025-01-04 11:34:18 +0000 UTCAlberto Dell'Olio
2025-01-04 08:35:08 +0000 UTCKārlis R
2025-01-03 19:33:36 +0000 UTCTönnes Thielemann
2025-01-03 13:41:26 +0000 UTCKIA
2025-01-02 13:08:35 +0000 UTCKārlis R
2025-01-02 13:07:27 +0000 UTCDamnZac21
2025-01-02 12:53:42 +0000 UTCKIA
2025-01-02 12:52:07 +0000 UTCDamnZac21
2025-01-02 12:50:25 +0000 UTCKIA
2025-01-02 11:31:53 +0000 UTCJacob
2025-01-02 05:32:19 +0000 UTC