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Nebel Geisterjäger Beta.ver0.675 V2 Mr.Fixer(3/28Additional)

2.0JP 

2.0CN 

English version:

I’m really sorry for let you waiting one month for this 0675 demo version, we are busy at make translation and several new systems.

※Theoretically the save of version 0672 can be used directly in version 0675, but some of the important sub-system (phone system for example) will not function normally. So a new save is recommanded.

0675 archives are still likely to be incompatible with subsequent test versions and the official version.※

A lot of bugs were fixed, but because it has been too long, it is almost impossible to remember what was fixed...

Let's pick up some of the ones that stand out.

0 Imported a lot of Japanese translations

1 Fixed the bug that Kana's H data would still grow if you intervened before 18:15 when Kana was harassed at dinner

2 greatly improved the game's execution efficiency in some scenarios, such as viewing surveillance and sending and receiving text messages, and now the lag should be greatly alleviated

3 Fixed the bug that allows players to enter nighttime activity mode without exiting daytime ghost bust mode through some special operations.

4 fixed the bug that the AV store unlocked after the end of the battle does not happen normally

5 Fixed the bug that the liquid in Kana's stomach and intestines would not fade away correctly

6 and a bunch of miscellaneous bugs, probably

Then the new 0675 additional system:

1 the protagonist may see Kana’s underwear in the daytime mode, the two protagonists will have the relevant interaction

2 record and sell surveillance video function

3 A night boss that difficulty is linked to all dungeons difficulty level.

4 Bento and sharing system

Let's give some specific introduction to the newly added features.


1.When Kana is busting ghosts in the daytime, it is inevitable that she will encounter powerful enemies and her clothes may break. At this time even just by the male protagonist's gaze, Kana will be shy. Depending on the specific scene where the damage occurred, the style of Kana's underwear, as well as the degree to which Kana cherishes her body, the dialogue between the two will be quite different. (Although in the demo version can only trigger limited dialogue variants, please look forward to the official version)


2. just like the reality of the security camera will automatically save a period of video for people to check, the game will also provide video surveillance function, of course - video tapes need to be bought by the player ... as for the acquisition of video well, sell or keep, are free to decide the player ------ or try not to let things happen that can be recorded!


3. not only the protagonist can gradually advance into the hinterland of the Ghost forces, the Ghost forces will also make a fierce counterattack! The core power of the counterattack comes from the heart of the Ghost power - the ancient house of the patriarch of the Burning Feather Sect. The power of the ancient mansion is linked to all the other spiritual nuclei. The more times you raid other spiritual nuclei, the higher the strength of these nuclei will be, but the relative strength of the ancient mansion will be reduced. And the power of the Ghost boss is linked to the strength of the ancient mansion, so at the beginning of the game, the strength of the boss will be very high - but do not worry, the closer the boss is to the human activity area in the east, the weaker it will be, even if the players who do not care about the battle, will not feel particularly difficult ... Although there will be no hard game over.

4. the protagonist in the game progress to a certain level, you can get access to buy a variety of cooking ingredients and the ability to cook, you can prepare their own lunch bento, depending on the ingredients and cooking skills, the products and effects are different. Of course, in the early days without cooking means (as in the demo period), players can also buy finished bento at ramen restaurants and cafes to restore the stamina lost because of the night shift.


In addition, these new features are likely to be unbalanced in terms of value setting, these will be the goal of future corrections, and I hope that you can actively report any bugs found, so that there will be a more perfect official release, thank you!

*The difference between the sponsored demo and the free demo is still only the CG and H-scene disclosed in advance, and is the same as the 0672 version. Because the CG drawing work focus on pure love content and so on the official version of the content, so it is not suitable for early release, please understand!

3/28 Additional:

English version

1. Fixed some incompatibility issues with the savefile of v.0672.

2. Fixed the abnormal difficulty of the hospital and the problem of not being sent back to the entrance properly after being defeated.

3. Added some hints to AV store.

4. Optimized the exit of the Twitter interface.

中文版:

真是讓各位久等了,之前許諾要出的bug修復版本因為翻譯問題和各個新系統的加入而一拖再拖,不得不在一個月後,也就是臨近3月底才放出這個0675版本。

※0672版本的存檔理論上可以在0675版本直接使用, 但是會造成電話等功能無法使用的bug,建議開啟新存檔


0675的存檔依舊很可能不與後續測試版本以及正式版兼容 請註意※

按說是修了不少的bug,但是因為時間太久,具體哪些被修復了都快想不起來了…

就撿點兒有印象的說吧:

0 導入了大量的日本語翻譯

1 修復了晚飯加奈被騷擾時如果在18:15前進行幹涉,加奈的H數據依然會增長的bug

2 大幅提升了在一部分場景,如查看監控和收發短信時,遊戲的執行效率,現在的卡頓情況應該會大大緩解

3 修復了通過某些特殊操作可以讓玩家不退出晝間除靈模式便進入夜間活動模式的bug

4 修復了AV店解鎖戰鬥結束後不能正常推進的bug

5 修復了加奈腸胃中的液體不會正確消退的bug

6 和雜七雜八的一大堆bug,大概


然後是0675新追加的系統:

1 根據主角在晝間模式下看到的加奈內衣,兩位主角會有相關的互動

2 錄製與販賣監控錄像的功能

3 和所有關卡難度等級聯動的夜間boss

4 便當與分享系統


具體對新添加的功能進行一些介紹吧:

1.當加奈在晝間進行除靈的時候,難免會碰到強力的敵人,衣服可能會破掉。這個時候哪怕僅僅是被男主角所註視,加奈也是會害羞的吧。根據具體發生破損的場景,加奈的內衣款式,以及加奈對於身體珍視程度的不同,二人間的對話都會有不小的差異。(雖然在Demo版中可以觸發的對話變種比較有限,敬…敬請期待正式版)

2.就像現實中監控錄像會自動保存一段時間的錄像供人檢查一樣,遊戲中的監控也會提供錄像功能,當然——錄像帶需要玩家自己去買就是了…至於獲得的錄像嘛,賣掉也好,留著也好,都是玩家可以自由決定的事情——還是盡力不要讓可以被錄下來的事情發生吧!

3.不光主角方可以逐步向靈異勢力的腹地推進,靈異勢力也會進行兇猛地反撲!反撲的核心力量來自於靈異力量的中心地——燃羽宗宗主的古宅。古宅的力量與所有其他的靈核相聯動,攻略其他靈核的次數越多,這些靈核的強度就會越高,但相對的古宅的強度就會降低。而靈異勢力boss的力量是與古宅的強度掛鉤的,所以在遊戲一開始,boss的強度會非常的高——不過不用擔心,boss越靠近東面的人類活動區,戰鬥力也會越弱,即使是不在意戰鬥的玩家,也不會感到特別困難…雖然輸了也不會gameover就是了…

4.主角在遊戲進度推進到一定程度後,可以獲得購買各種烹飪原料的途徑以及進行烹飪的能力,可以為第二天上班的加奈與自己準備午間的便當,根據原料與廚藝的不同,產物與效果也不盡相同。當然,在沒有烹飪手段的前期(和Demo時期),玩家也可以在拉面館和咖啡館購買成品便當,恢復因為夜班而損失的體力。

另外,這些新功能在數值方面很可能存在不夠合理的問題,這些都將是未來進行修正的目標,也希望大家可以積極匯報任何發現的bug,屆時才能有一個更完美的正式版發售,謝謝!

*贊助版demo和免費版demo依然只有提前公開的CG與H-scene的區別,且與0672版相同。因為CG繪製的工作重心在純愛內容等等正式版才有的內容上,所以並不適合提前放出,敬請諒解!

3/28 追記:

中文版

1.修復了672版本存檔的一些不兼容問題。

2.修復了醫院的難度異常以及被擊敗後無法正常被送回入口的問題。

3.AV店追加了一些提示。

4.優化了推特界面的退出。

Nebel Geisterjäger Beta.ver0.675 V2 Mr.Fixer(3/28Additional)

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